American Cinematographer - April 2008 - (Page 56) were to remove your glasses, you would see both images simultaneously, as in the Fig. 6 example of a behind-screen object viewed without special glasses. Next, we want an object to appear in front of the screen plane so that from the audience’s perspective, the object appears to be coming into the theater and closer to the viewer’s face. This is achieved on set by adjusting the convergence of the leftand right-camera lenses so they are converging in front of the in-theater screen plane. When projected, the images are viewed by the audience as illustrated in Fig. 7. This technique can be used to make audience members perceive that an object is very, very close to their faces. This creates a very effective 3-D illusion, but experience has shown that extreme examples of this effect should be used sparingly, if at all. Remember that while the viewer will be converging that object mere inches from his face, he will still be focusing on the screen plane many feet away. As a result, this type of 3-D “gag,” when properly done, always gets gasps from an audience, yet, because of that disparity of focus, never quite matches our reality. This example illustrates an 56 April 2008 important difference between 3-D movies and what you experience in real life. In life, when an object is half a foot from your face, your eyes converge and focus at half a foot from your face. In a 3-D movie environment, you can choose an angle of view and scale that, from your perspective, makes an object appear to be half a foot from your face even as your eyes are focused on the screen plane, which may be anywhere from 15' to 100' away from you. This doesn’t mean the 3-D approach is “wrong”; it’s just an example of why 3-D depth cues in a 3-D movie often seem to be exaggerated — why 3-D movies seem to be more 3-D than reality. When an object appears on the screen plane, every member of the audience sees the object at the same location on the screen because the left- and right-eye images appear precisely laid on top of each other (and thus appear as one image). Basically, the image appears the same as it would during a regular 2-D movie projection (Fig. 8). Take a look at Fig. 9, however, and see how things change when an object is placed behind the screen plane. As you can see, a person’s specific location in the theater will affect his perception of where that behindscreen object is located. Also, how close that person is to the screen will affect how far behind the screen that object appears to be; the closer one’s seat is to the screen, the shorter the distance between the screen and the object “behind” it appears to be. Again, it is not “wrong” that this happens. Fig. 9 simply clarifies the point that stereoscopic cinematography is not 3-D. Were it truly 3-D, every audience member would see these behind-screen objects in the same location. When planning shots for a 3-D motion picture, the filmmaker should be conscious of how a dramatic moment might be received by viewers seated in various locations. My next points concern the proscenium arch and “offscreen” objects. As mentioned earlier, the edges of the screen image (top, bottom, left and right) are collectively referred to as the proscenium arch. This is a nod towards live theater, where the term applies to that area of the stage in front of the curtain. In 3-D, the term is used when referring to objects that appear to be in front of the screen plane. In short, the edges of the screen are relevant to objects appearing in front of the screen plane. Such an object can have very strong stereoscopic convergence cues that will make it appear to be “floating” very close to a viewer’s face. A good example of this phenomenon occurs in the film Muppet*Vision 3D, during a scene in which the characters Waldo and Kermit the Frog appear to extend into the audience while clinging to the end of a ladder. A more recent example of this principle can be seen in Beowulf, when a spear is thrust toward Beowulf ’s face after he arrives on a beach. If that floating object moves so close to the edge of the screen that it is occluded by that edge, your brain will quickly employ its knowl-
Table of Contents Feed for the Digital Edition of American Cinematographer - April 2008 American Cinematographer - April 2008 Contents Editor's Note Global Village: The Counterfeiters Short Takes: Milia Production Slate: Paranoid Park Production Slate: All the Boys Love Mandy Lane Card Sharks Temple of Doom 3-D Cinematography Sundance 2008: Mining for Movies Post Focus: Digital Film Tree Gets into Peyote Post Focus: FotoKem’s 3-D Workflow Post Focus: Technicolor Digs in at Pinewood Filmmakers’ Forum: Steven Fierberg, ASC on Searchers 2.0 New Products & Services International Marketplace Classified Ads Ad Index Clubhouse News ASC Close-Up: Rodney Taylor American Cinematographer - April 2008 American Cinematographer - April 2008 - American Cinematographer - April 2008 (Page Cover1) American Cinematographer - April 2008 - American Cinematographer - April 2008 (Page Cover2) American Cinematographer - April 2008 - American Cinematographer - April 2008 (Page 1) American Cinematographer - April 2008 - American Cinematographer - April 2008 (Page 2) American Cinematographer - April 2008 - Contents (Page 3) American Cinematographer - April 2008 - Contents (Page 4) American Cinematographer - April 2008 - Contents (Page 5) American Cinematographer - April 2008 - Contents (Page 6) American Cinematographer - April 2008 - Contents (Page 7) American Cinematographer - April 2008 - Editor's Note (Page 8) American Cinematographer - April 2008 - Editor's Note (Page 9) American Cinematographer - April 2008 - Global Village: The Counterfeiters (Page 10) American Cinematographer - April 2008 - Global Village: The Counterfeiters (Page 11) American Cinematographer - April 2008 - Global Village: The Counterfeiters (Page 12) American Cinematographer - April 2008 - Global Village: The Counterfeiters (Page 13) American Cinematographer - April 2008 - Short Takes: Milia (Page 14) American Cinematographer - April 2008 - Short Takes: Milia (Page 15) American Cinematographer - April 2008 - Short Takes: Milia (Page 16) American Cinematographer - April 2008 - Short Takes: Milia (Page 17) American Cinematographer - April 2008 - Production Slate: All the Boys Love Mandy Lane (Page 18) American Cinematographer - April 2008 - Production Slate: All the Boys Love Mandy Lane (Page 19) American Cinematographer - April 2008 - Production Slate: All the Boys Love Mandy Lane (Page 20) American Cinematographer - April 2008 - Production Slate: All the Boys Love Mandy Lane (Page 21) American Cinematographer - April 2008 - Production Slate: All the Boys Love Mandy Lane (Page 22) American Cinematographer - April 2008 - Production Slate: All the Boys Love Mandy Lane (Page 23) American Cinematographer - April 2008 - Production Slate: All the Boys Love Mandy Lane (Page 24) American Cinematographer - April 2008 - Production Slate: All the Boys Love Mandy Lane (Page 25) American Cinematographer - April 2008 - Production Slate: All the Boys Love Mandy Lane (Page 26) American Cinematographer - April 2008 - Production Slate: All the Boys Love Mandy Lane (Page 27) American Cinematographer - April 2008 - Production Slate: All the Boys Love Mandy Lane (Page 28) American Cinematographer - April 2008 - Production Slate: All the Boys Love Mandy Lane (Page 29) American Cinematographer - April 2008 - Card Sharks (Page 30) American Cinematographer - April 2008 - Card Sharks (Page 31) American Cinematographer - April 2008 - Card Sharks (Page 32) American Cinematographer - April 2008 - Card Sharks (Page 33) American Cinematographer - April 2008 - Card Sharks (Page 34) American Cinematographer - April 2008 - Card Sharks (Page 35) American Cinematographer - April 2008 - Card Sharks (Page 36) American Cinematographer - April 2008 - Card Sharks (Page 37) American Cinematographer - April 2008 - Card Sharks (Page 38) American Cinematographer - April 2008 - Card Sharks (Page 39) American Cinematographer - April 2008 - Card Sharks (Page 40) American Cinematographer - April 2008 - Card Sharks (Page 41) American Cinematographer - April 2008 - Temple of Doom (Page 42) American Cinematographer - April 2008 - Temple of Doom (Page 43) American Cinematographer - April 2008 - Temple of Doom (Page 44) American Cinematographer - April 2008 - Temple of Doom (Page 45) American Cinematographer - April 2008 - Temple of Doom (Page 46) American Cinematographer - April 2008 - Temple of Doom (Page 47) American Cinematographer - April 2008 - Temple of Doom (Page 48) American Cinematographer - April 2008 - Temple of Doom (Page 49) American Cinematographer - April 2008 - Temple of Doom (Page 50) American Cinematographer - April 2008 - Temple of Doom (Page 51) American Cinematographer - April 2008 - 3-D Cinematography (Page 52) American Cinematographer - April 2008 - 3-D Cinematography (Page 53) American Cinematographer - April 2008 - 3-D Cinematography (Page 54) American Cinematographer - April 2008 - 3-D Cinematography (Page 55) American Cinematographer - April 2008 - 3-D Cinematography (Page 56) American Cinematographer - April 2008 - 3-D Cinematography (Page 57) American Cinematographer - April 2008 - 3-D Cinematography (Page 58) American Cinematographer - April 2008 - 3-D Cinematography (Page 59) American Cinematographer - April 2008 - 3-D Cinematography (Page 60) American Cinematographer - April 2008 - 3-D Cinematography (Page 61) American Cinematographer - April 2008 - 3-D Cinematography (Page 62) American Cinematographer - April 2008 - 3-D Cinematography (Page 63) American Cinematographer - April 2008 - Sundance 2008: Mining for Movies (Page 64) American Cinematographer - April 2008 - Sundance 2008: Mining for Movies (Page 65) American Cinematographer - April 2008 - Sundance 2008: Mining for Movies (Page 66) American Cinematographer - April 2008 - Sundance 2008: Mining for Movies (Page 67) American Cinematographer - April 2008 - Sundance 2008: Mining for Movies (Page 68) American Cinematographer - April 2008 - Sundance 2008: Mining for Movies (Page 69) American Cinematographer - April 2008 - Sundance 2008: Mining for Movies (Page 70) American Cinematographer - April 2008 - Sundance 2008: Mining for Movies (Page 71) American Cinematographer - April 2008 - Sundance 2008: Mining for Movies (Page 72) American Cinematographer - April 2008 - Sundance 2008: Mining for Movies (Page 73) American Cinematographer - April 2008 - Sundance 2008: Mining for Movies (Page 74) American Cinematographer - April 2008 - Sundance 2008: Mining for Movies (Page 75) American Cinematographer - April 2008 - Sundance 2008: Mining for Movies (Page 76) American Cinematographer - April 2008 - Sundance 2008: Mining for Movies (Page 77) American Cinematographer - April 2008 - Sundance 2008: Mining for Movies (Page 78) American Cinematographer - April 2008 - Sundance 2008: Mining for Movies (Page 79) American Cinematographer - April 2008 - Sundance 2008: Mining for Movies (Page 80) American Cinematographer - April 2008 - Sundance 2008: Mining for Movies (Page 81) American Cinematographer - April 2008 - Sundance 2008: Mining for Movies (Page 82) American Cinematographer - April 2008 - Sundance 2008: Mining for Movies (Page 83) American Cinematographer - April 2008 - Post Focus: Technicolor Digs in at Pinewood (Page 84) American Cinematographer - April 2008 - Post Focus: Technicolor Digs in at Pinewood (Page 85) American Cinematographer - April 2008 - Post Focus: Technicolor Digs in at Pinewood (Page 86) American Cinematographer - April 2008 - Post Focus: Technicolor Digs in at Pinewood (Page 87) American Cinematographer - April 2008 - Post Focus: Technicolor Digs in at Pinewood (Page 88) American Cinematographer - April 2008 - Post Focus: Technicolor Digs in at Pinewood (Page 89) American Cinematographer - April 2008 - Filmmakers’ Forum: Steven Fierberg, ASC on Searchers 2.0 (Page 90) American Cinematographer - April 2008 - Filmmakers’ Forum: Steven Fierberg, ASC on Searchers 2.0 (Page 91) American Cinematographer - April 2008 - Filmmakers’ Forum: Steven Fierberg, ASC on Searchers 2.0 (Page 92) American Cinematographer - April 2008 - Filmmakers’ Forum: Steven Fierberg, ASC on Searchers 2.0 (Page 93) American Cinematographer - April 2008 - New Products & Services (Page 94) American Cinematographer - April 2008 - New Products & Services (Page 95) American Cinematographer - April 2008 - New Products & Services (Page 96) American Cinematographer - April 2008 - New Products & Services (Page 97) American Cinematographer - April 2008 - New Products & Services (Page 98) American Cinematographer - April 2008 - New Products & Services (Page 99) American Cinematographer - April 2008 - New Products & Services (Page 100) American Cinematographer - April 2008 - New Products & Services (Page 101) American Cinematographer - April 2008 - New Products & Services (Page 102) American Cinematographer - April 2008 - New Products & Services (Page 103) American Cinematographer - April 2008 - New Products & Services (Page 104) American Cinematographer - April 2008 - New Products & Services (Page 105) American Cinematographer - April 2008 - New Products & Services (Page 106) American Cinematographer - April 2008 - New Products & Services (Page 107) American Cinematographer - April 2008 - New Products & Services (Page 108) American Cinematographer - April 2008 - New Products & Services (Page 109) American Cinematographer - April 2008 - International Marketplace (Page 110) American Cinematographer - April 2008 - International Marketplace (Page 111) American Cinematographer - April 2008 - Ad Index (Page 112) American Cinematographer - April 2008 - Ad Index (Page 113) American Cinematographer - April 2008 - Clubhouse News (Page 114) American Cinematographer - April 2008 - Clubhouse News (Page 115) American Cinematographer - April 2008 - ASC Close-Up: Rodney Taylor (Page 116) American Cinematographer - April 2008 - ASC Close-Up: Rodney Taylor (Page Cover3) American Cinematographer - April 2008 - ASC Close-Up: Rodney Taylor (Page Cover4)
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