CITY Issue 52 - (Page 51) TALKING SHOP finger on the pulse of style for more than half a century, but Sir Terence Conran is no ordinary tastemaker. From his first hip London restaurants in the 1950s to the founding of Habitat in the 1960s, and from the creation of London’s Design Museum in 1989 to overseeing The Conran Shop today, there are few design-related jobs he hasn’t filled. For many people, however, Conran’s name will forever be tied to The House Book, a landmark, comprehensive how-to guide to residential design originally published in 1974. His latest book, Design: Intelligence Made Visible, co-written with design critic Stephen Bayley, is no less ambitious, containing essays and opinions about the development of modern design and a thorough A–Z guide to the designers and companies that matter. It’s the perfect resource to have on hand next time someone name-drops Eero Aarnio or Elsie de Wolfe. CITY caught up with the godfather of English design at The Conran Shop in Manhattan to get the inside scoop from the man himself. In 1974, Sir Terence Conran’s The House Book changed the way we thought about residential design. Now, a new tome by the design expert offers an A–Z guide to ‘intelligence made visible.’ By Tim McKeough FEW PEOPLE CAN CLAIM TO HAVE KEPT THEIR other word seems to be design. It’s absolutely woven into the fabric of most people’s lives. The new book is extremely comprehensive, almost encyclopedic. How do you think people will use it? I think an awful lot of people want to know more about design and the design world. I happen to be the provost of the Royal College of Art, which is the major design school in the U.K., and I know that from an educational point of view there are a huge number of young designers who need their history book. And I hope this provides it for them. It’s a reference, but it also gives me and Stephen a chance to talk about our opinions. We comment on what the various design movements are and what they mean, and discuss their relative importance. The very first image in the book is of a paperclip. Why did you choose to lead with that? I suppose because it’s the simplest, most everyday thing that you could possibly think of. It’s used everyday by people all over the world, and what we were really trying to CITY: The House Book is something of a residential indicate is that everything is designed. There’s a simplicity design bible, and people still use it today. Were you in everyday things that makes them really useful. surprised by its success? SIR TERENCE CONRAN: The House Book was a wonderful It’s also an affordable piece of design. story in America. I came across with the English publishers to try to decide which of the publishing houses was going to be allowed the privilege of publishing it in America. We went around to all the big publishing houses and they all said, “Lovely book, absolutely lovely, but it’ll never sell here.” And we said, “Why not?” And they said, “Oh, it’s far too European.” But then a little textile shop here called Fabrications bought copies of the English version and somebody wrote it up for New York magazine. It was just the most genius write-up that any publisher could ever want. This little shop got orders for 3,000 books. Crown Publishers then took it on and sold one and a half million copies in America. Now you’ve just released a new book, Design: Intelligence Made Visible. What was your motivation for writing it? Yes, very affordable. In fact, I think there are probably mountains of paperclips and mountains of single socks out there. But affordability is something you’ve always been concerned with. Why is it an important design criterion? To me, I’ve always been convinced that intelligent design—rather like Le Corbusier believed—can improve the quality of people’s lives. This was the important thing. My first shops, Habitat, were absolutely aimed at providing affordable, useful things. It’s not so much the case with this shop [The Conran Shop]. As you may have noticed, we’re sitting on what is probably one of the most expensive sofas [Poltrona Frau’s Kennedee] that’s ever been made. But it’s relative value. In the introduction, you write that good design is 98 percent common sense and 2 percent art or aesthetics. That ratio might surprise a lot of people. So much has changed. Stephen Bayley and I did a similar one about 15 years ago called Directory of Design when we opened the Design Museum in London. We were looking at it awhile ago and decided, really, that things had changed so much that there really needed to be not an updated version, but an entirely new book. How have things changed? Too often, I think people put the aesthetics above the common sense and you get people trying to be artists rather than designers. If there’s one overall impression that you hope people will take away from your books, your shops, and your restaurants, what would it be? My hope is that they would see that design improves the quality of life. Things that are thoughtfully designed can Design means so much for so many people now. When actually add to people’s enjoyment of their lives. we did the last book, it was a subject where people said, That’s an idea you’ve been promoting for 50 years. “Design? What do you mean by design?” But now every I hope so, yes. Design: Intelligence Made Visible by Stephen Bayley and Terence Conran (Firefly Books) is available at bookstores now. PHOTO GRAP H Y B Y A ND REW K I S T CITY 51
Table of Contents Feed for the Digital Edition of CITY Issue 52 CITY Issue 52 Contents Letter from CITY Our Friends Action Wanted City Moment In Rogue Fit The Amused Bouche Fast Food Must Haves Hot Wheels Idol Handlers Design Public Affairs Pluck of the Draw Novel Ideas Monster's Belle Not Guilty The Understudies The Hunger Elastique Where to Buy It Socials Icon CITY Issue 52 CITY Issue 52 - CITY Issue 52 (Page Cover1) CITY Issue 52 - CITY Issue 52 (Page Cover2) CITY Issue 52 - CITY Issue 52 (Page 1) CITY Issue 52 - CITY Issue 52 (Page 2) CITY Issue 52 - CITY Issue 52 (Page 3) CITY Issue 52 - CITY Issue 52 (Page 4) CITY Issue 52 - CITY Issue 52 (Page 5) CITY Issue 52 - Contents (Page 6) CITY Issue 52 - Contents (Page 7) CITY Issue 52 - Contents (Page 8) CITY Issue 52 - Contents (Page 9) CITY Issue 52 - Letter from CITY (Page 10) CITY Issue 52 - Letter from CITY (Page 11) CITY Issue 52 - Our Friends (Page 12) CITY Issue 52 - Our Friends (Page 13) CITY Issue 52 - Action (Page 14) CITY Issue 52 - Action (Page 15) CITY Issue 52 - Action (Page 16) CITY Issue 52 - Action (Page 17) CITY Issue 52 - Action (Page 18) CITY Issue 52 - Action (Page 19) CITY Issue 52 - Action (Page 20) CITY Issue 52 - Action (Page 21) CITY Issue 52 - Action (Page 22) CITY Issue 52 - Action (Page 23) CITY Issue 52 - Action (Page 24) CITY Issue 52 - Action (Page 25) CITY Issue 52 - Action (Page 26) CITY Issue 52 - Action (Page 27) CITY Issue 52 - Wanted (Page 28) CITY Issue 52 - Wanted (Page 29) CITY Issue 52 - Wanted (Page 30) CITY Issue 52 - Wanted (Page 31) CITY Issue 52 - Wanted (Page 32) CITY Issue 52 - Wanted (Page 33) CITY Issue 52 - City Moment (Page 34) CITY Issue 52 - City Moment (Page 35) CITY Issue 52 - In Rogue (Page 36) CITY Issue 52 - Fit (Page 37) CITY Issue 52 - The Amused Bouche (Page 38) CITY Issue 52 - The Amused Bouche (Page 39) CITY Issue 52 - Fast Food (Page 40) CITY Issue 52 - Fast Food (Page 41) CITY Issue 52 - Must Haves (Page 42) CITY Issue 52 - Must Haves (Page 43) CITY Issue 52 - Hot Wheels (Page 44) CITY Issue 52 - Hot Wheels (Page 45) CITY Issue 52 - Hot Wheels (Page 46) CITY Issue 52 - Hot Wheels (Page 47) CITY Issue 52 - Idol Handlers (Page 48) CITY Issue 52 - Idol Handlers (Page 49) CITY Issue 52 - Design (Page 50) CITY Issue 52 - Design (Page 51) CITY Issue 52 - Public Affairs (Page 52) CITY Issue 52 - Public Affairs (Page 53) CITY Issue 52 - Public Affairs (Page 54) CITY Issue 52 - Public Affairs (Page 55) CITY Issue 52 - Public Affairs (Page 56) CITY Issue 52 - Public Affairs (Page 57) CITY Issue 52 - Pluck of the Draw (Page 58) CITY Issue 52 - Pluck of the Draw (Page 59) CITY Issue 52 - Novel Ideas (Page 60) CITY Issue 52 - Novel Ideas (Page 61) CITY Issue 52 - Novel Ideas (Page 62) CITY Issue 52 - Novel Ideas (Page 63) CITY Issue 52 - Novel Ideas (Page 64) CITY Issue 52 - Novel Ideas (Page 65) CITY Issue 52 - Monster's Belle (Page 66) CITY Issue 52 - Monster's Belle (Page 67) CITY Issue 52 - Monster's Belle (Page 68) CITY Issue 52 - Monster's Belle (Page 69) CITY Issue 52 - Not Guilty (Page 70) CITY Issue 52 - Not Guilty (Page 71) CITY Issue 52 - Not Guilty (Page 72) CITY Issue 52 - Not Guilty (Page 73) CITY Issue 52 - Not Guilty (Page 74) CITY Issue 52 - Not Guilty (Page 75) CITY Issue 52 - Not Guilty (Page 76) CITY Issue 52 - Not Guilty (Page 77) CITY Issue 52 - Not Guilty (Page 78) CITY Issue 52 - Not Guilty (Page 79) CITY Issue 52 - Not Guilty (Page 80) CITY Issue 52 - Not Guilty (Page 81) CITY Issue 52 - The Understudies (Page 82) CITY Issue 52 - The Understudies (Page 83) CITY Issue 52 - The Understudies (Page 84) CITY Issue 52 - The Understudies (Page 85) CITY Issue 52 - The Understudies (Page 86) CITY Issue 52 - The Understudies (Page 87) CITY Issue 52 - The Understudies (Page 88) CITY Issue 52 - The Understudies (Page 89) CITY Issue 52 - The Understudies (Page 90) CITY Issue 52 - The Understudies (Page 91) CITY Issue 52 - The Understudies (Page 92) CITY Issue 52 - The Understudies (Page 93) CITY Issue 52 - The Hunger (Page 94) CITY Issue 52 - The Hunger (Page 95) CITY Issue 52 - The Hunger (Page 96) CITY Issue 52 - The Hunger (Page 97) CITY Issue 52 - The Hunger (Page 98) CITY Issue 52 - The Hunger (Page 99) CITY Issue 52 - The Hunger (Page 100) CITY Issue 52 - The Hunger (Page 101) CITY Issue 52 - Elastique (Page 102) CITY Issue 52 - Elastique (Page 103) CITY Issue 52 - Elastique (Page 104) CITY Issue 52 - Elastique (Page 105) CITY Issue 52 - Elastique (Page 106) CITY Issue 52 - Elastique (Page 107) CITY Issue 52 - Elastique (Page 108) CITY Issue 52 - Elastique (Page 109) CITY Issue 52 - Where to Buy It (Page 110) CITY Issue 52 - Socials (Page 111) CITY Issue 52 - Icon (Page 112) CITY Issue 52 - Icon (Page Cover3) CITY Issue 52 - Icon (Page Cover4)
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