Dr. Dobb's Journal - August 2008 - (Page 24) State of the Art OPENGL AND MOBILE DEVICES: ROUND 2 Building a Bridge XCode 3.1 comes with a new template for Cocoa Touch OpenGL applications for the iPhone. When creating a new project, just select this template, name your project, and set the folder where you want the source files. Figure 1 shows the default skeleton OpenGL ES application running Figure 2: Sample application running on an iPod Touch. on the desktop with the iPhone emulator. It is basically nothing more than a spinning colored square (actually, a short triangle strip). Of course, the application is all Objective C and Cocoa. In time, third-party frameworks or open-source projects akin to GLUT or SDL will spring up to enable OpenGL and/or game development on the iPhone without having to master the details of OS X, Objective C, or Cocoa Touch. (I’m hoping Trolltech will bring Qt to the iPhone.) In the meantime, I have started to create my own C++ bridging framework for iPhone OpenGL game development. My associates and I at Full Sail University (www .fullsail.edu) are planning on creating an iPhone game programming lab and including it in our curriculum. With a little Cocoa knowledge, it is trivial to wire in a C++ bridge class so that programmers who are either more comfortable with C++, or have other technical considerations for doing so can get going with the iPhone SDK. 24 Dr. Dobb’s Journal l www.ddj.com l August 2008 http://www.fullsail.edu http://www.fullsail.edu http://www.codejock.com http://www.ddj.com
Table of Contents Feed for the Digital Edition of Dr. Dobb's Journal - August 2008 Dr. Dobb's Journal - August 2008 Contents Friday Night Fish Fry Alia Vox Developer Diaries Developer’s Notebook A Conversation with Christos Papadimitriou OpenGL and Mobile Devices: Round 2 Ellipse Specification Using Vectors Embed Custom GUIs in WPF Building RIAs on J2EE Foundations Disentangling Concepts in Object-Oriented Systems The Agile Edge Effective Concurrency Swaine’s Flames Dr. Dobb's Journal - August 2008 Dr. Dobb's Journal - August 2008 - Dr. Dobb's Journal - August 2008 (Page Cover1) Dr. Dobb's Journal - August 2008 - Dr. Dobb's Journal - August 2008 (Page Cover2) Dr. Dobb's Journal - August 2008 - Dr. Dobb's Journal - August 2008 (Page 1) Dr. Dobb's Journal - August 2008 - Dr. Dobb's Journal - August 2008 (Page 2) Dr. Dobb's Journal - August 2008 - Dr. Dobb's Journal - August 2008 (Page 3) Dr. Dobb's Journal - August 2008 - Contents (Page 4) Dr. Dobb's Journal - August 2008 - Contents (Page 5) Dr. Dobb's Journal - August 2008 - Friday Night Fish Fry (Page 6) Dr. Dobb's Journal - August 2008 - Friday Night Fish Fry (Page 7) Dr. Dobb's Journal - August 2008 - Friday Night Fish Fry (Page 8) Dr. Dobb's Journal - August 2008 - Friday Night Fish Fry (Page 9) Dr. Dobb's Journal - August 2008 - Alia Vox (Page 10) Dr. Dobb's Journal - August 2008 - Alia Vox (Page 11) Dr. Dobb's Journal - August 2008 - Developer Diaries (Page 12) Dr. Dobb's Journal - August 2008 - Developer Diaries (Page 13) Dr. Dobb's Journal - August 2008 - Developer’s Notebook (Page 14) Dr. Dobb's Journal - August 2008 - Developer’s Notebook (Page 15) Dr. Dobb's Journal - August 2008 - A Conversation with Christos Papadimitriou (Page 16) Dr. Dobb's Journal - August 2008 - A Conversation with Christos Papadimitriou (Page 17) Dr. Dobb's Journal - August 2008 - A Conversation with Christos Papadimitriou (Page 18) Dr. Dobb's Journal - August 2008 - A Conversation with Christos Papadimitriou (Page 19) Dr. Dobb's Journal - August 2008 - OpenGL and Mobile Devices: Round 2 (Page 20) Dr. Dobb's Journal - August 2008 - OpenGL and Mobile Devices: Round 2 (Page 21) Dr. Dobb's Journal - August 2008 - OpenGL and Mobile Devices: Round 2 (Page 22) Dr. Dobb's Journal - August 2008 - OpenGL and Mobile Devices: Round 2 (Page 23) Dr. Dobb's Journal - August 2008 - OpenGL and Mobile Devices: Round 2 (Page 24) Dr. Dobb's Journal - August 2008 - OpenGL and Mobile Devices: Round 2 (Page 25) Dr. Dobb's Journal - August 2008 - OpenGL and Mobile Devices: Round 2 (Page 26) Dr. Dobb's Journal - August 2008 - OpenGL and Mobile Devices: Round 2 (Page 27) Dr. Dobb's Journal - August 2008 - OpenGL and Mobile Devices: Round 2 (Page 28) Dr. Dobb's Journal - August 2008 - OpenGL and Mobile Devices: Round 2 (Page 29) Dr. Dobb's Journal - August 2008 - Ellipse Specification Using Vectors (Page 30) Dr. Dobb's Journal - August 2008 - Ellipse Specification Using Vectors (Page 31) Dr. Dobb's Journal - August 2008 - Ellipse Specification Using Vectors (Page 32) Dr. Dobb's Journal - August 2008 - Ellipse Specification Using Vectors (Page 33) Dr. Dobb's Journal - August 2008 - Ellipse Specification Using Vectors (Page 34) Dr. Dobb's Journal - August 2008 - Ellipse Specification Using Vectors (Page 35) Dr. Dobb's Journal - August 2008 - Embed Custom GUIs in WPF (Page 36) Dr. Dobb's Journal - August 2008 - Embed Custom GUIs in WPF (Page 37) Dr. Dobb's Journal - August 2008 - Embed Custom GUIs in WPF (Page 38) Dr. Dobb's Journal - August 2008 - Embed Custom GUIs in WPF (Page 39) Dr. Dobb's Journal - August 2008 - Building RIAs on J2EE Foundations (Page 40) Dr. Dobb's Journal - August 2008 - Building RIAs on J2EE Foundations (Page 41) Dr. Dobb's Journal - August 2008 - Building RIAs on J2EE Foundations (Page 42) Dr. Dobb's Journal - August 2008 - Building RIAs on J2EE Foundations (Page 43) Dr. Dobb's Journal - August 2008 - Building RIAs on J2EE Foundations (Page 44) Dr. Dobb's Journal - August 2008 - Building RIAs on J2EE Foundations (Page 45) Dr. Dobb's Journal - August 2008 - Disentangling Concepts in Object-Oriented Systems (Page 46) Dr. Dobb's Journal - August 2008 - Disentangling Concepts in Object-Oriented Systems (Page 47) Dr. Dobb's Journal - August 2008 - Disentangling Concepts in Object-Oriented Systems (Page 48) Dr. Dobb's Journal - August 2008 - Disentangling Concepts in Object-Oriented Systems (Page 49) Dr. Dobb's Journal - August 2008 - The Agile Edge (Page 50) Dr. Dobb's Journal - August 2008 - The Agile Edge (Page 51) Dr. Dobb's Journal - August 2008 - The Agile Edge (Page 52) Dr. Dobb's Journal - August 2008 - Effective Concurrency (Page 53) Dr. Dobb's Journal - August 2008 - Effective Concurrency (Page 54) Dr. Dobb's Journal - August 2008 - Effective Concurrency (Page 55) Dr. Dobb's Journal - August 2008 - Swaine’s Flames (Page 56) Dr. Dobb's Journal - August 2008 - Swaine’s Flames (Page Cover3) Dr. Dobb's Journal - August 2008 - Swaine’s Flames (Page Cover4)
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