Game Developers Conference 2008 - (Page 41) Casual Games Summit > Funding Models Margaret Wallace (rebel Monkey) 3-3:30pm What are alternate monetization strategies for getting your game (or company) funded? How will the VC money that’s poring into casual games change the landscape? coffee break 4-4:15pm > the Future of casual games press coverage Joel brodie (gamezebo) Visions of the Future > Markets of tomorrow panel Kenny shea Dinkin (playFirst), chris Houtzer (realnetworks inc.), Daniel James (three rings), Margaret Wallace (rebel Monkey) 3:30-4pm Joel brodie (gamezebo), Kenny shea Dinkin (playFirst), James gwertzman (popcap games), Dave rohrl 4:15-6pm > Visions of the Future panel Joel brodie (gamezebo), Kenny shea Dinkin (playFirst), James gwertzman (popcap games), Dave rohrl What are the next big things? What’ll we be talking about in two years that we’re not yet even thinking about? > storytelling in casual games Kenny shea Dinkin (playFirst) Casual Games Summit > the growing Asian Market James gwertzman (popcap games) How to increase the chances that your game will successfully cross the ocean. FROM THE PRODUCERS OF Visit www.gdconf.com for daily coverage of GDC 2008 A GUIDE TO THE INDEPENDENT GAME MOVEMENT AND THE VERY BEST INDIE VIDEO GAMES 41 http://www.gdconf.com/?cid=GDC08_showguide http://www.gdconf.com/?cid=GDC08_showguide
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