Game Developers Conference 2008 - (Page 5) General Information Attendee Services ExpO HOurS Expo Floor, north Hall Wednesday, February 20 10am–6pm Thursday, February 21 10am–6pm Friday, February 22 10am–3pm panels Involve multiple speakers with audience participation highly encouraged. roundtables Open discussions on a tightly focused topic. Attendance is limited so arrive early if you want a seat. Most roundtables are offered more than once, so check your schedule for repeat times. Music in Video Games: Surpassing the Scope of Film Scores? John Debney (Academy Award-Nominated Composer) Friday 10:30-11:30am • Room 2024, West Hall See page 71 AuDIO KEynOTE Summits & Tutorials Day-long intensives offered on Monday and Tuesday. Pre-registration is required for summits and tutorials. A Portal postmortem: Integrating Writing and Design Kim Swift & Erik Wolpaw (Valve) Friday 4-5pm • Room 2014, West Hall See page 89 Career pavilion & ExpoSuites, West Hall Wednesday, February 20 • 9am–6pm Thursday, February 21 • 9am–6pm Friday, February 22 • 9am–3pm Keynotes Highlighted sessions are for conference attendees only. GrOup GATHErInG A chance for like-minded developers to get together for open discussion and networking at the IGDA booth (West Hall lobby). Refer to page 93 for a list of Gatherings and schedule. GDC InFOrMATIOn BOOTH Street level, West Hall If you need help or have a question, please go to the GDC Information Booth located on the street level across from registration. The Information Booth is open during event hours. Sponsored Sessions Classes sponsored by exhibiting companies to better deliver the nuts and bolts of their message to attendees. Look for announcements of new products and technologies. Track legend Audio Business Management Game Career Seminar Game Design GDC Mobile Production Programming Visual Arts Speaker Services SpEAKEr rEADy rOOM Overlook 5, 3rd Floor, West Hall & room 130, north Hall All speakers may use this room to prepare for their conference sessions. This room is equipped with a computer and printer. lunCH Lunch is for conference, summit and tutorial attendees only. 3rd Floor, West Hall & Room 102, North Hall Monday & Tuesday • 12:30–2pm Wednesday–Friday • 1–2:30pm press Services prESS lOunGE room 3018, 3rd Floor, West Hall Monday, February 18 • 8am–4pm Tuesday, February 19 • 9am–4pm Wednesday, February 20 • 7:30am–5pm Thursday, February 21 • 8:30am–6:30pm Friday, February 22 • 8:30am–3:30pm COnFErEnCE ASSOCIATES The GDC is blessed to have the most knowledgeable corps of volunteers in the industry. Whether you’re looking for a class, a shuttle bus, or a party, you’ll inevitably need help with something. That’s when you’ll find one of our Conference Associates (CAs) nearby, ready to dispense as much information as you can handle. Look for them in their special t-shirts wherever GDC events are taking place. Open to All Attendees: ExpO pASS Five featured sessions of general interest to all. Open to all attendees. Transportation SHuTTlE BuSES For your convenience, free shuttle buses will circulate between the West Hall and the following ATTEnDEE MEETInG rOOMS Need a place for a quick meeting? GDC offers hourly attendee meeting rooms, located on the 2nd floor, West Hall. See the receptionist for details. Dr. Strangeflow or: How I learned to Stop Worrying and love the pipeline Lane Daughtry (SOE) Wednesday 9-10am • Room 2014, West Hall See page 117 Session Information FACIlITIES All GDC sessions take place in the West and North Halls. Conference sessions are open only to paid conference attendees, unless otherwise noted. route 1 - Westin-St. Francis (post Street Entrance) Prescott (Walks to Westin) Hyatt (Curbside on Stockton) • Sir Francis Drake (Walks to Grand Hyatt) • Triton (Walks to Grand Hyatt) • • Grand living with Madden: The Drive for Consistent Excellence Philip Holt (EA Tiburon) Thursday 2:30-3:30pm • Room 131, North Hall See page 98 SESSIOn TypES Open to conference attendees only. My First MMO GAME DESIGn KEynOTE route 2 - renaissance parc 55 (Curbside on Cyril Magnin) • Hotel • Hotel lectures Involve one or more speakers and a speech. Dave Jones (Realtime Worlds) Thursday 5:30-6:30pm • Room 135, North Hall See page 88 Monaco (Walks to Serrano) Serrano (Taylor St) Shuttle buses will run at approximately 30 minute intervals Monday through Friday, and also 15-minute intervals during peak hours, Wednesday-Friday only. Visit www.gdconf.com for daily coverage of GDC 2008 5 http://www.gdconf.com/?cid=GDC08_showguide http://www.gdconf.com/?cid=GDC08_showguide
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