MSDN Magazine - June 2008 - (Page 66) MSRS, you will see that it mentions the use of an optional accelerator card provided by AGEIA (see ageia.com). It is not necessary for you to purchase and install this physics card in order to work with the simulations in this article; physics will still be available to your simulation through the AGEIA PhysX software engine. Running a Simulation At this point, you are probably anxious to see a simulation. Before you create your own simulation, you should try running one of the Figure 3 Insert New Entity in New simulations provided with MSRS. Once inEntity Dialog Box stalled, MSRS creates a menu folder that contains seven simulations. The first simulation in this folder, Basic Simulation Environment, will render a scene similar to Figure 1. You might think that the basic simulation includes only two entities: a world globe and a box. In fact, the simulation scene also includes entities that represent the main camera, the ground, sky, and Programmatically sun. You can see which entities are Adding a New Entity Figure 4 Create New DSS Service in the Visual Studio included by clicking Mode and MSRS offers more than one 2005 Template Edit from the VSE menu. way to create and work with Edit mode, shown in Figure 2, includes a left-hand pane where simulations. In addition to VSE, you can add entities programyou can modify properties associated with each entity. These prop- matically to a simulation by creating a DSS service project. MSRS erties control everything from the name of the entity to its posi- provides a Visual Studio template that can be used to create a new tion in the simulation environment. Furthermore, they also allow DSS service. Once MSRS is installed, just select Simple Dss Seryou to precisely control how the entity is rendered, affecting how vice (1.5) as the template when creating a new Visual Studio projit appears in the simulation. ect (see Figure 4). If you return to Run mode, you can move around the simulation Creating a new DSS service using the template will result in the by using the mouse or arrow keys. This changes the point of view creation of two class files. The implementation class, which by defor the main camera, which is your view into the simulation. An- fault has the same name as the project, is where you will add code other important point to mention is that VSE allows you to render to create a new entity. Simulations created programmatically will the scene in different modes. Visual mode is the default and is a require access to assemblies not included with the Simple DSS realistic view of the simulation scene. However, the Render menu item allows you to choose from Wireframe, Physics, Combined, Figure 5 Assemblies Included with Simulation Project or No Rendering modes. Assembly Name Description The No Rendering option is included because rendering is just PhysicsEngine Provides access to the underlying AGEiA one aspect of a simulation. What is most valuable about running software physics engine. a simulation is the interaction among various entities. Since renRoboticscommon Provides access to the PhysicalModel dering entities within a simulation scene is expensive in terms of namespace, which is used to define the physical characteristics of robots. resources, the No Rendering option can be useful when there are simulationcommon Provides access to type definitions used a large number of entities involved. associated with a particular type of entity. The values for these properties can be changed once the entity is created, but the entity type defines which properties are included. VSE requires an entity type in order to add an entity to a simulation. For example, to add a robot such as the Create by iRobot, you would add a new entity from within VSE by clicking Entity and New, while in Edit mode. This will bring up the New Entity dialog box (see Figure 3). The Create by iRobot is one of the robots for which MSRS provides an entity type. This means you can add a new Create robot to your simulation by simply using the New Entity dialog box. From the New Entity dialog box, you would select iRobotCreate as the Type and enter a unique name, such as “Create Entity.” Once you press OK, the Create robot would appear in the simulation scene. Entities and Entity Types when working with the simulation and physics engines. An entity type allows you to define a new instance of a particular type of entity. For example, the world globe included in the basic simulation environment is a single shape entity type. The entity type acts as a template for the new entity in that it specifies properties 66 msdn magazine simulationEngine simulationEngine.proxy Provides access to the simulation engine. Represents a proxy for the simulation engine, which is used when loading the simulation engine as a partner. Robotics Studio http://www.ageia.com
Table of Contents Feed for the Digital Edition of MSDN Magazine - June 2008 MSDN Magazine - June 2008 Contents Toolbox CLR Inside Out Cutting Edge Patterns In Practice SAAS Concurrency Robotics Form Filler GUI Library Service Station Foundations Windows With C++ Concurrent Affairs Going Places { End Bracket } MSDN Magazine - June 2008 MSDN Magazine - June 2008 - Contents (Page Cover1) MSDN Magazine - June 2008 - Contents (Page Cover2) MSDN Magazine - June 2008 - Contents (Page 1) MSDN Magazine - June 2008 - Contents (Page 2) MSDN Magazine - June 2008 - Contents (Page 3) MSDN Magazine - June 2008 - Contents (Page 4) MSDN Magazine - June 2008 - Contents (Page 5) MSDN Magazine - June 2008 - Contents (Page 6) MSDN Magazine - June 2008 - Contents (Page 7) MSDN Magazine - June 2008 - Contents (Page 8) MSDN Magazine - June 2008 - Contents (Page 9) MSDN Magazine - June 2008 - Contents (Page 10) MSDN Magazine - June 2008 - Toolbox (Page 11) MSDN Magazine - June 2008 - Toolbox (Page 12) MSDN Magazine - June 2008 - Toolbox (Page 13) MSDN Magazine - June 2008 - Toolbox (Page 14) MSDN Magazine - June 2008 - CLR Inside Out (Page 15) MSDN Magazine - June 2008 - CLR Inside Out (Page 16) MSDN Magazine - June 2008 - CLR Inside Out (Page 17) MSDN Magazine - June 2008 - CLR Inside Out (Page 18) MSDN Magazine - June 2008 - CLR Inside Out (Page 19) MSDN Magazine - June 2008 - CLR Inside Out (Page 20) MSDN Magazine - June 2008 - CLR Inside Out (Page 21) MSDN Magazine - June 2008 - CLR Inside Out (Page 22) MSDN Magazine - June 2008 - CLR Inside Out (Page 23) MSDN Magazine - June 2008 - CLR Inside Out (Page 24) MSDN Magazine - June 2008 - Cutting Edge (Page 25) MSDN Magazine - June 2008 - Cutting Edge (Page 26) MSDN Magazine - June 2008 - Cutting Edge (Page 27) MSDN Magazine - June 2008 - Cutting Edge (Page 28) MSDN Magazine - June 2008 - Cutting Edge (Page 29) MSDN Magazine - June 2008 - Cutting Edge (Page 30) MSDN Magazine - June 2008 - Cutting Edge (Page 31) MSDN Magazine - June 2008 - Cutting Edge (Page 32) MSDN Magazine - June 2008 - Cutting Edge (Page 33) MSDN Magazine - June 2008 - Cutting Edge (Page 34) MSDN Magazine - June 2008 - Cutting Edge (Page 35) MSDN Magazine - June 2008 - Cutting Edge (Page 36) MSDN Magazine - June 2008 - Patterns In Practice (Page 37) MSDN Magazine - June 2008 - Patterns In Practice (Page 38) MSDN Magazine - June 2008 - Patterns In Practice (Page 39) MSDN Magazine - June 2008 - Patterns In Practice (Page 40) MSDN Magazine - June 2008 - Patterns In Practice (Page 41) MSDN Magazine - June 2008 - Patterns In Practice (Page 42) MSDN Magazine - June 2008 - Patterns In Practice (Page 43) MSDN Magazine - June 2008 - SAAS (Page 44) MSDN Magazine - June 2008 - SAAS (Page 45) MSDN Magazine - June 2008 - SAAS (Page 46) MSDN Magazine - June 2008 - SAAS (Page 47) MSDN Magazine - June 2008 - SAAS (Page 48) MSDN Magazine - June 2008 - SAAS (Page 49) MSDN Magazine - June 2008 - SAAS (Page 50) MSDN Magazine - June 2008 - SAAS (Page 51) MSDN Magazine - June 2008 - SAAS (Page 52) MSDN Magazine - June 2008 - SAAS (Page 53) MSDN Magazine - June 2008 - Concurrency (Page 54) MSDN Magazine - June 2008 - Concurrency (Page 55) MSDN Magazine - June 2008 - Concurrency (Page 56) MSDN Magazine - June 2008 - Concurrency (Page 57) MSDN Magazine - June 2008 - Concurrency (Page 58) MSDN Magazine - June 2008 - Concurrency (Page 59) MSDN Magazine - June 2008 - Concurrency (Page 60) MSDN Magazine - June 2008 - Concurrency (Page 61) MSDN Magazine - June 2008 - Concurrency (Page 62) MSDN Magazine - June 2008 - Concurrency (Page 63) MSDN Magazine - June 2008 - Robotics (Page 64) MSDN Magazine - June 2008 - Robotics (Page 65) MSDN Magazine - June 2008 - Robotics (Page 66) MSDN Magazine - June 2008 - Robotics (Page 67) MSDN Magazine - June 2008 - Robotics (Page 68) MSDN Magazine - June 2008 - Robotics (Page 69) MSDN Magazine - June 2008 - Robotics (Page 70) MSDN Magazine - June 2008 - Robotics (Page 71) MSDN Magazine - June 2008 - Robotics (Page 72) MSDN Magazine - June 2008 - Robotics (Page 73) MSDN Magazine - June 2008 - Robotics (Page 74) MSDN Magazine - June 2008 - Robotics (Page 75) MSDN Magazine - June 2008 - Robotics (Page 76) MSDN Magazine - June 2008 - Robotics (Page 77) MSDN Magazine - June 2008 - Robotics (Page 78) MSDN Magazine - June 2008 - Form Filler (Page 79) MSDN Magazine - June 2008 - Form Filler (Page 80) MSDN Magazine - June 2008 - Form Filler (Page 81) MSDN Magazine - June 2008 - Form Filler (Page 82) MSDN Magazine - June 2008 - Form Filler (Page 83) MSDN Magazine - June 2008 - Form Filler (Page 84) MSDN Magazine - June 2008 - Form Filler (Page 85) MSDN Magazine - June 2008 - GUI Library (Page 86) MSDN Magazine - June 2008 - GUI Library (Page 87) MSDN Magazine - June 2008 - GUI Library (Page 88) MSDN Magazine - June 2008 - GUI Library (Page 89) MSDN Magazine - June 2008 - GUI Library (Page 90) MSDN Magazine - June 2008 - GUI Library (Page 91) MSDN Magazine - June 2008 - GUI Library (Page 92) MSDN Magazine - June 2008 - GUI Library (Page 93) MSDN Magazine - June 2008 - GUI Library (Page 94) MSDN Magazine - June 2008 - GUI Library (Page 95) MSDN Magazine - June 2008 - GUI Library (Page 96) MSDN Magazine - June 2008 - Service Station (Page 97) MSDN Magazine - June 2008 - Service Station (Page 98) MSDN Magazine - June 2008 - Service Station (Page 99) MSDN Magazine - June 2008 - Service Station (Page 100) MSDN Magazine - June 2008 - Service Station (Page 101) MSDN Magazine - June 2008 - Service Station (Page 102) MSDN Magazine - June 2008 - Service Station (Page 103) MSDN Magazine - June 2008 - Service Station (Page 104) MSDN Magazine - June 2008 - Foundations (Page 105) MSDN Magazine - June 2008 - Foundations (Page 106) MSDN Magazine - June 2008 - Foundations (Page 107) MSDN Magazine - June 2008 - Foundations (Page 108) MSDN Magazine - June 2008 - Foundations (Page 109) MSDN Magazine - June 2008 - Foundations (Page 110) MSDN Magazine - June 2008 - Foundations (Page 111) MSDN Magazine - June 2008 - Foundations (Page 112) MSDN Magazine - June 2008 - Windows With C++ (Page 113) MSDN Magazine - June 2008 - Windows With C++ (Page 114) MSDN Magazine - June 2008 - Windows With C++ (Page 115) MSDN Magazine - June 2008 - Windows With C++ (Page 116) MSDN Magazine - June 2008 - Windows With C++ (Page 117) MSDN Magazine - June 2008 - Windows With C++ (Page 118) MSDN Magazine - June 2008 - Concurrent Affairs (Page 119) MSDN Magazine - June 2008 - Concurrent Affairs (Page 120) MSDN Magazine - June 2008 - Concurrent Affairs (Page 121) MSDN Magazine - June 2008 - Concurrent Affairs (Page 122) MSDN Magazine - June 2008 - Concurrent Affairs (Page 123) MSDN Magazine - June 2008 - Concurrent Affairs (Page 124) MSDN Magazine - June 2008 - Concurrent Affairs (Page 125) MSDN Magazine - June 2008 - Concurrent Affairs (Page 126) MSDN Magazine - June 2008 - Going Places (Page 127) MSDN Magazine - June 2008 - Going Places (Page 128) MSDN Magazine - June 2008 - Going Places (Page 129) MSDN Magazine - June 2008 - Going Places (Page 130) MSDN Magazine - June 2008 - Going Places (Page 131) MSDN Magazine - June 2008 - { End Bracket } (Page 132) MSDN Magazine - June 2008 - { End Bracket } (Page Cover3) MSDN Magazine - June 2008 - { End Bracket } (Page Cover4)
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