MSDN Magazine - October 2007 - (Page 137) Deadlock Monitor STEPHEN TOUB Q A I’m using locks in my application to synchronize work on a bunch of threads. Unfortunately, I’m doing something incorrectly and my threads seem to just stop sometimes. I think I’m running into deadlocks, but I’m not sure how to find them. Is there any way I can do so programmatically? I’d like an exception to be thrown when a deadlock is encountered. First, it’s important to understand what a deadlock among threads is and the conditions that lead to one. Threads deadlock when waiting on each other to release some resources, but by performing that blocking wait, they’re not releasing the resources the other threads need in order to unblock. The threads can’t make any progress until the resources are released, but because they’re not making progress, the resources will never be released, the threads are locked up, and thus “deadlock.” Many OS course textbooks will cite the four conditions necessary for a deadlock to occur: • A limited number of a particular resource. In the case of a monitor in C# (what you use when you employ the lock keyword), this limited number is one, since a monitor is a mutualexclusion lock (meaning only one thread can own a monitor at a time). • The ability to hold one resource and request another. In C#, this is akin to locking on one object and then locking on another before releasing the first lock, for example: lock(a) { lock(b) { } } • No preemption capability. In C#, this means that one thread can’t force another thread to release a lock. • A circular wait condition. This means that there is a cycle of threads, each of which is waiting for the next to release a resource before it can continue. If any one of these conditions is not met, deadlock is not possible. The first condition is inherent to what a monitor is, so if you’re using monitors, this one is set in stone. The second condition could be avoided by ensuring that you only ever lock one object at a time, but that’s frequently not a feasible requirement in a large software project. The third condition could possibly be avoided in the Microsoft® .NET Framework by aborting or interrupting the thread holding the resource your thread requires, but a) that would require knowing which thread owned the resource, and b) that’s an inherently dangerous operation (for the many reasons why, see msdn.microsoft.com/msdnmag/issues/05/10/Reliability). Thus, the way to avoid deadlocks is to avoid (or thwart) condition four. In his article in the April 2006 issue (available at msdn.microsoft.com/ msdnmag/issues/06/04/Deadlocks), Joe Duffy discusses several techniques for avoiding and detecting deadlocks, including one Rather than prevent known as lock leveling. In deadlocks wholesale, lock leveling, locks are assigned numerical values, many systems attempt to and threads must only aceliminate them once found. quire locks that have higher numbers than locks they have already acquired. This prevents the possibility of a cycle. It’s also frequently difficult to do well in a typical software application today, and a failure to follow lock leveling on every lock acquisition invites deadlock. Rather than prevent deadlocks wholesale, many systems attempt to detect them and then eliminate them once found. For example, SQL Server® can detect when deadlocks occur and abort one of the tasks involved in the cycle, thereby removing the deadlock. In his article, Joe builds a common language runtime (CLR) host that is capable of this form of deadlock detection in .NET applications that use monitors, a very cool feat. Unfortunately, using a custom CLR host isn’t always practical for many .NET apps, including those that already have a custom host, like ASP.NET applications. As such, it would be beneficial to be able to utilize similar deadlock detection capabilities, without the need for a custom CLR host, such that these types of deadlocks could be detected at run time. This would be beneficial during development and testing phases, to identify coding errors where locks are being used incorrectly. It could also be used in production to detect and eliminate deadlocks as they occur (preventing a thread from causing one by blocking it from attempting the critical wait that would complete a cycle), however typical deadlock detection algorithms are costly and may not be appropriate in production systems for performance reasons. (I’ll have a few comments on performance at the end of this column.) To address this need, I’ve built a sample wrapper for the .NET System.Threading.Monitor class that includes deadlock detection capabilities. As with Monitor, my DdMonitor class provides october2007 137 http://msdn.microsoft.com/msdnmag/issues/05/10/Reliability http://msdn.microsoft.com/msdnmag/issues/06/04/Deadlocks http://msdn.microsoft.com/msdnmag/issues/06/04/Deadlocks
Table of Contents Feed for the Digital Edition of MSDN Magazine - October 2007 Cover Contents Toolbox CLR Inside Out Basic Instincts Data Points Cutting Edge Pooled Threads WPF Threads Parallel Linq Parallel Performance Mobile Apps Test Run Foundations Windows with C++ Netting C++ .NET Matters { End Bracket } Net Nuptials MSDN Magazine - October 2007 MSDN Magazine - October 2007 - Contents (Page Cover1) MSDN Magazine - October 2007 - Contents (Page Cover2) MSDN Magazine - October 2007 - Contents (Page 1) MSDN Magazine - October 2007 - Contents (Page 2) MSDN Magazine - October 2007 - Contents (Page 3) MSDN Magazine - October 2007 - Contents (Page 4) MSDN Magazine - October 2007 - Contents (Page 5) MSDN Magazine - October 2007 - Contents (Page 6) MSDN Magazine - October 2007 - Contents (Page 7) MSDN Magazine - October 2007 - Contents (Page 8) MSDN Magazine - October 2007 - Contents (Page 9) MSDN Magazine - October 2007 - Contents (Page 10) MSDN Magazine - October 2007 - Toolbox (Page 11) MSDN Magazine - October 2007 - Toolbox (Page 12) MSDN Magazine - October 2007 - Toolbox (Page 13) MSDN Magazine - October 2007 - Toolbox (Page 14) MSDN Magazine - October 2007 - Toolbox (Page 15) MSDN Magazine - October 2007 - Toolbox (Page 16) MSDN Magazine - October 2007 - CLR Inside Out (Page 17) MSDN Magazine - October 2007 - CLR Inside Out (Page 18) MSDN Magazine - October 2007 - CLR Inside Out (Page 19) MSDN Magazine - October 2007 - CLR Inside Out (Page 20) MSDN Magazine - October 2007 - CLR Inside Out (Page 21) MSDN Magazine - October 2007 - CLR Inside Out (Page 22) MSDN Magazine - October 2007 - CLR Inside Out (Page 23) MSDN Magazine - October 2007 - CLR Inside Out (Page 24) MSDN Magazine - October 2007 - CLR Inside Out (Page 25) MSDN Magazine - October 2007 - CLR Inside Out (Page 26) MSDN Magazine - October 2007 - CLR Inside Out (Page 27) MSDN Magazine - October 2007 - CLR Inside Out (Page 28) MSDN Magazine - October 2007 - CLR Inside Out (Page 29) MSDN Magazine - October 2007 - CLR Inside Out (Page 30) MSDN Magazine - 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October 2007 - Parallel Performance (Page 86) MSDN Magazine - October 2007 - Parallel Performance (Page 87) MSDN Magazine - October 2007 - Parallel Performance (Page 88) MSDN Magazine - October 2007 - Parallel Performance (Page 89) MSDN Magazine - October 2007 - Parallel Performance (Page 90) MSDN Magazine - October 2007 - Mobile Apps (Page 91) MSDN Magazine - October 2007 - Mobile Apps (Page 92) MSDN Magazine - October 2007 - Mobile Apps (Page 93) MSDN Magazine - October 2007 - Mobile Apps (Page 94) MSDN Magazine - October 2007 - Mobile Apps (Page 95) MSDN Magazine - October 2007 - Mobile Apps (Page 96) MSDN Magazine - October 2007 - Mobile Apps (Page 97) MSDN Magazine - October 2007 - Mobile Apps (Page 98) MSDN Magazine - October 2007 - Mobile Apps (Page 99) MSDN Magazine - October 2007 - Mobile Apps (Page 100) MSDN Magazine - October 2007 - Test Run (Page 101) MSDN Magazine - October 2007 - Test Run (Page 102) MSDN Magazine - October 2007 - Test Run (Page 103) MSDN Magazine - October 2007 - 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October 2007 - Foundations (Page 124) MSDN Magazine - October 2007 - Windows with C++ (Page 125) MSDN Magazine - October 2007 - Windows with C++ (Page 126) MSDN Magazine - October 2007 - Windows with C++ (Page 127) MSDN Magazine - October 2007 - Windows with C++ (Page 128) MSDN Magazine - October 2007 - Windows with C++ (Page 129) MSDN Magazine - October 2007 - Windows with C++ (Page 130) MSDN Magazine - October 2007 - Windows with C++ (Page 131) MSDN Magazine - October 2007 - Windows with C++ (Page 132) MSDN Magazine - October 2007 - Netting C++ (Page 133) MSDN Magazine - October 2007 - Netting C++ (Page 134) MSDN Magazine - October 2007 - Netting C++ (Page 135) MSDN Magazine - October 2007 - Netting C++ (Page 136) MSDN Magazine - October 2007 - .NET Matters (Page 137) MSDN Magazine - October 2007 - .NET Matters (Page 138) MSDN Magazine - October 2007 - .NET Matters (Page 139) MSDN Magazine - October 2007 - .NET Matters (Page 140) MSDN Magazine - October 2007 - .NET Matters (Page 141) MSDN Magazine - October 2007 - .NET Matters (Page 142) MSDN Magazine - October 2007 - .NET Matters (Page 143) MSDN Magazine - October 2007 - Net Nuptials (Page 144) MSDN Magazine - October 2007 - Net Nuptials (Page Cover3) MSDN Magazine - October 2007 - Net Nuptials (Page Cover4)
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