Edutopia - August/September 2008 - (Page 37) what’s next? Serious Gaming A new generation of video games incorporates assessment tools. By Richard Rapaport et’s talk Serious Gaming. Not the kind you’re going to see at a high-stakes poker tournament in Las Vegas, but rather something you’d ⇒nd in the classroom. Educational researchers are working with game manufacturers to create a new brand of “serious games” that have the potential to capture and stream the kind of important assessment data that educators can use in everything, from tracking individual student achievement to determining national educational trends. The effort to bring such games into the classroom is a matter of educators playing catch-up with the “Net Gen,” the digitally wired, Facebook-enabled generation of kids whose tech skills are miles ahead of their teachers’ skills. Many of these programs look and work like video games, which may explain their potent ability to attract and motivate kids. “We want to get kids to use the skill sets they have gained while playing computer games and apply them to learning,” says Len Annetta, an assistant professor in science education at North Carolina State University and a leader in the Serious Game movement. Annetta and his team are working with colleagues at Harvard University, the University of California at Los Angeles, and other major universities to create educationally focused games. The National Science Foundation and other heavyweight educational grant makers are picking up the multimillion-dollar tabs. Although the use of educational computer games in the classroom is not new, the ability to extract and pinpoint critical assessment data in real-time is. At North Carolina State University’s William & Ida Friday Institute for Educational Innovation, for example, work is under way on video games that measure students’ scienti⇒c knowledge and research skills before, during, and after they participate in a science-related video game/test. Such games will give administrators the ability to assess teaching skills while affording educators a quick snapshot of student progress. Researchers and social scientists L can also compile the data—a process called data mining—to assess larger educational trends. If Cornelia Brunner has her way, kids will play in-school games on the Nintendo DS, an enabled Wi-Fi, dual-screen, handheld video game console. Brunner, deputy director of the Center for Children and Technology, a division of the Education Development Center, believes ONLINEVIDEO that the DS platform has GEE WHIZ the social-networking and Professor James Paul Gee discusses the shared-gaming capabilities future of video games and learning at that will enable teachers and edutopia.org/james-gee-video their students to “put concepts and skills into the kind of meaningful narrative context that is close to real life.” The outcome, she suggests, “can be a richer understanding of real problem solving” for both student learning and teacher assessments. One example of a serious game for the gaming-enhanced classroom of the future is the River City Project, a multiuser virtual environment, or MUVE, developed by the Harvard Graduate School of Education for use in middle school science classrooms. In River City, students are transported back into a virtual nineteenth-century town in the midst of an undiagnosed epidemic. The game challenges students to use their knowledge and investigative skills to discover and test diagnoses and treatments. While students are in River City, teachers can prompt them, monitor them, and assess their strategies in real time. Along the way, students learn about community health, population growth, ecosystems, and the interdependence of organisms. Ultimately, educators such as Annetta and Brunner view Serious Gaming in terms of how new content and teaching and assessment methods evolve for it. Annetta says that games such as River City “get students to solve problems in a dimension that simply cannot be matched by pencils, paper, and multiplechoice exams.” e EDUTOPIA.ORG EDUTOPIA 37 http://edutopia.org/james-gee-video http://EDUTOPIA.ORG
Table of Contents Feed for the Digital Edition of Edutopia - August/September 2008 Edutopia Contents Up Front Feedback Dispatches Sage Advice Ask Ellen Head of Class Cool Schools Design: Building on Disaster What's Next Full-Service Schools In the Trenches Moral Aptitude Serious Gaming Behaveyourself.com Media Is the Message The Way of the Wiki A Match Made in Cyberspace Hail to the New Chief Rise of the Robots Disrupting Class As Others See Us Heart & Soul Pop Quiz: Moby Edutopia - August/September 2008 Edutopia - August/September 2008 - Edutopia (Page Cover1) Edutopia - August/September 2008 - Edutopia (Page Cover2) Edutopia - August/September 2008 - Contents (Page 1) Edutopia - August/September 2008 - Contents (Page 2) Edutopia - August/September 2008 - Contents (Page 3) Edutopia - August/September 2008 - Contents (Page 4) Edutopia - August/September 2008 - Up Front (Page 5) Edutopia - August/September 2008 - Up Front (Page 6) Edutopia - August/September 2008 - Feedback (Page 7) Edutopia - August/September 2008 - Feedback (Page 8) Edutopia - August/September 2008 - Feedback (Page 9) Edutopia - August/September 2008 - Dispatches (Page 10) Edutopia - August/September 2008 - Dispatches (Page 11) Edutopia - August/September 2008 - Sage Advice (Page 12) Edutopia - August/September 2008 - Sage Advice (Page 13) Edutopia - August/September 2008 - Ask Ellen (Page 14) Edutopia - August/September 2008 - Ask Ellen (Page 15) Edutopia - August/September 2008 - Ask Ellen (Page 16) Edutopia - August/September 2008 - Head of Class (Page 17) Edutopia - August/September 2008 - Head of Class (Page 18) Edutopia - August/September 2008 - Head of Class (Page bindin1) Edutopia - August/September 2008 - Head of Class (Page bindin2) Edutopia - August/September 2008 - Head of Class (Page 19) Edutopia - August/September 2008 - Head of Class (Page 20) Edutopia - August/September 2008 - Head of Class (Page 21) Edutopia - August/September 2008 - Head of Class (Page 22) Edutopia - August/September 2008 - Head of Class (Page 23) Edutopia - August/September 2008 - Cool Schools (Page 24) Edutopia - August/September 2008 - Cool Schools (Page 25) Edutopia - August/September 2008 - Cool Schools (Page 26) Edutopia - August/September 2008 - Cool Schools (Page 27) Edutopia - August/September 2008 - Design: Building on Disaster (Page 28) Edutopia - August/September 2008 - Design: Building on Disaster (Page 29) Edutopia - August/September 2008 - Design: Building on Disaster (Page 30) Edutopia - August/September 2008 - Design: Building on Disaster (Page 31) Edutopia - August/September 2008 - What's Next (Page 32) Edutopia - August/September 2008 - What's Next (Page 33) Edutopia - August/September 2008 - Full-Service Schools (Page 34) Edutopia - August/September 2008 - In the Trenches (Page 35) Edutopia - August/September 2008 - Moral Aptitude (Page 36) Edutopia - August/September 2008 - Serious Gaming (Page 37) Edutopia - August/September 2008 - Behaveyourself.com (Page 38) Edutopia - August/September 2008 - Behaveyourself.com (Page 39) Edutopia - August/September 2008 - Media Is the Message (Page 40) Edutopia - August/September 2008 - Media Is the Message (Page 41) Edutopia - August/September 2008 - The Way of the Wiki (Page 42) Edutopia - August/September 2008 - The Way of the Wiki (Page 43) Edutopia - August/September 2008 - A Match Made in Cyberspace (Page 44) Edutopia - August/September 2008 - Hail to the New Chief (Page 45) Edutopia - August/September 2008 - Rise of the Robots (Page 46) Edutopia - August/September 2008 - Rise of the Robots (Page 47) Edutopia - August/September 2008 - Disrupting Class (Page 48) Edutopia - August/September 2008 - Disrupting Class (Page 49) Edutopia - August/September 2008 - Disrupting Class (Page 50) Edutopia - August/September 2008 - Disrupting Class (Page 51) Edutopia - August/September 2008 - As Others See Us (Page 52) Edutopia - August/September 2008 - As Others See Us (Page 53) Edutopia - August/September 2008 - As Others See Us (Page 54) Edutopia - August/September 2008 - As Others See Us (Page 55) Edutopia - August/September 2008 - Heart & Soul (Page 56) Edutopia - August/September 2008 - Heart & Soul (Page 57) Edutopia - August/September 2008 - Heart & Soul (Page 58) Edutopia - August/September 2008 - Heart & Soul (Page 59) Edutopia - August/September 2008 - Pop Quiz: Moby (Page 60) Edutopia - August/September 2008 - Pop Quiz: Moby (Page Cover3) Edutopia - August/September 2008 - Pop Quiz: Moby (Page Cover4)
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