Oculus - Fall 2012 - (Page 28)

feature Oh, the Places We’ll Go! Rethinking education in a digital age BY EDITH K . A C K ERMA N N , P H .D. ©Theo Morrison “Where we are – the places we occupy, however briefly – has everything to do with who we are.” – Edward S. Casey, Getting Back into Place: Toward a Renewed Understanding of the Place-World, 1993 o one entity can be held responsible for learning in a digital age – be it school, home, museum, grass-roots initiative, public library, online course, or Computer Clubhouse. Instead, educational offerings need to be diversified, customizable, and interconnected. The role of digital media and technologies is significant but in no way sufficient, and there is no telling where knowledge may be acquired or learning occur. In the recent report Digital Media and Technology in Afterschool Programs, Libraries, and Museums, researchers Becky Herr-Stephenson, Diana Rhoten, Dan Perkel, and Christo Sims write that “digital media can offer opportunities for both selfdirected and collaborative learning, can open access to informa- N ©Aislinn Weidele/Ennead Architects 28 Oculus Fall 2012 Learning Curve http://www.naylornetwork.com/arc-nxt/

Table of Contents for the Digital Edition of Oculus - Fall 2012

Letter from the President: The Future: Here and Now
Of Ladybugs and Learning
Center Highlights
Manhattanville Shuffl e: A no-real-community-here might just become one
Opener: The New Learning Landscape
Oh, the Places We’ll Go!
One Firm, Two Schools of Thought
Schools Made to Order
Expanding Architecture Beyond Form and Function
New Kids on the Boards
Real Solutions at Harlem’s Edge
The Future of Architecture Since 1889
Aalto and America
The Mythic Modern: Architectural Expeditions into the Spirit of Place
Schlepping Through Ambivalence: Essays on an American Architectural Condition
The Harlem Edge | Cultivating Connections 2012 Biennial Ideas Competition
A pioneering example of Modernism in New York is the 1931 New School for Social Research building by Joseph Urban
The Young and the Edgeless
Alphabetical and Categorical Index

Oculus - Fall 2012