EQ Magazine - May 2008 - (Page 46) CHEAT SHEET COMPUTER AUDIO INTERFACES by Craig Anderton ONBOARD DSP Cheat Sheet delivers concise, explicit information on specific recording/audio-related subjects. This installment describes audio interface features. ZERO-LATENCY MONITORING This usually means that the interface includes digital signal processing, such as dynamics control, EQ, or reverb. These processors do not require any CPU power from your computer, and can often process the signal(s) being recorded on their way into the interface. DRIVERS various connections. Cards must be wellengineered to avoid picking up noise from the computer. INTERNAL CARD + EXTERNAL BOX Passing a signal through a computer results in some delay (“latency”), so monitoring a signal at the computer’s output will be delayed compared to real time. An interface with zerolatency monitoring can monitor the signal going into the computer, thus avoiding latency. However, you will not hear any processing added by plug-ins inserted in the computer. MIXER APPLICATION Many interfaces include a software mixer application for routing signals within the interface itself, and between the interface and any hardware connections to the “outside world.” This is also where you’d likely set up zerolatency monitoring. SOUNDCARD LATENCY INACCURACIES Soundcards report their latency to the host program, which displays this figure. However, note that some interfaces give the latency of a signal going into the computer (“one-way latency”), while others report the “round-trip” latency—in and out. Furthermore, some audio interfaces do not report latency accurately, and might be off by dozens or even hundreds of samples. SAMPLE RATES The Mac’s Core Audio is a complete audio subsystem with drivers that most audio interfaces can access. Windows interfaces often include custom drivers, but always check the manufacturer’s website for updates. Follow any driver installation instructions exactly—some audio interfaces require installing the driver software before connecting the interface, while others require the reverse. With Windows, an interface may offer several driver choices. ASIO and kernel-streaming WDM are best, while DirectSound and MME are useable but have relatively high latency; avoid any mode that reads “emulated.” For best results, use a driver that includes the name of the audio interface’s manufacturer (e.g., MOTU ASIO). EXTERNAL AUDIO INTERFACES The internal card still does most of the work, but instead of mounting connectors on the backplane or using a breakout cable, a multiconductor cable runs from the card to an external box containing the various connectors, controls, etc. This gives the performance advantage of a card-based interface, but keeps sensitive electronics out of the computer. INSTRUMENT INPUT Electric instruments like guitar and bass typically lose level and high frequencies when driving a line input directly. An instrument input accommodates the needs of electric instruments. However, if you use a guitarcompatible electronic processor (multieffects, stomp box, etc.) prior to feeding the interface, an instrument input isn’t necessary. HOT-SWAPPING Almost all interfaces support 44.1/48kHz and most add 88.2/96kHz support. 176.4/192kHz are rarely used but included in some highend interfaces. Higher sample rates can mean lower latency, but the interface may not be able to handle as many inputs simultaneously, or exhibit other limitations. MEASURING LATENCY: MILLISECONDS VS. SAMPLES These connect to your computer via USB 1.1, USB 2.0 (faster; important for running lots of channels, or using high sample rates), or FireWire. With FireWire, check the interface manufacturer’s website to make sure your computer’s FireWire chip set is compatible (TI chip sets are popular). If there is audio interference (e.g., audible clicks or pops) when other USB or FireWire devices are on the same bus, install a separate USB or FireWire card and dedicate that to audio. Caution: Most manufacturers advise against combo USB/FireWire cards. INTERNAL CARD INTERFACES Although in theory you should be able to plug/unplug FireWire and USB devices from a computer while the power to either or both is turned on, there have been isolated reports of motherboards failing from having powered-up peripherals plugged into them. It’s prudent to make connections to peripherals with both the computer and peripheral powered-down. POWER ISSUES A bus-powered interface can receive its power from the voltages provided at a FireWire or USB port. However, not all ports can deliver enough current for all interfaces, so you may need to use an external adapter. FireWire devices with 4-pin connectors do not receive a supply voltage, and require an external adapter. +48V PHANTOM POWER Latency is given in milliseconds or samples. To translate samples to milliseconds, first determine a sample’s length. With a 44.1kHz sampling rate, each sample is 1/44,100th of a second long—about 0.023ms. So a soundcard running at 44.1kHz with a latency of 256 samples equals a delay of 256 X 0.023ms, or about 5.8ms. These cards insert into a slot in your computer’s motherboard, and provide slightly higher performance compared to using an external USB or FireWire box. The card’s backplane (the side that faces out from the computer) will typically have numerous connectors for analog and/or digital I/O. Some cards instead have a multipin connector and a “breakout” cable with Not all interfaces generate a full +48V (some produce considerably less). While this usually isn’t a concern, if a condenser mic requiring phantom power doesn’t work properly with an interface, check the phantom power voltage at the mic’s XLR connector with a voltmeter. 46 EQ MAY 2008 www.eqmag.com http://www.eqmag.com
Table of Contents Feed for the Digital Edition of EQ Magazine - May 2008 EQ Magazine - May 2008 Contents Talk Box Sounding Board Jamie Lidell, What the New Model of Record Deal Means to You, Part II, Andrew W.K. Tool Box Aerosmith Fast Tracks Guitar Trax Bass Management Key Issues Drum Heads Vocal Cords Mix Bus Cheat Sheet DigiDesign Pro Tools LE 7.4 Cakewalk Sonar 7 Line 6 UX8 Studio Projects CS5 Art Tubefire 8 Jazzmutant Dexter MCDSP Emerald Pack Overloud Breverb KRK Exposé E8B Mackie MR5 Blue Sky Exo Monitor System Big Fish Audio Around the World in 80 Raves East West Fab Four Virtual Instrument Sony Matt Fink- Starvu Session Keys Room With A VU EQ Magazine - May 2008 EQ Magazine - May 2008 - EQ Magazine - May 2008 (Page Cover1) EQ Magazine - May 2008 - EQ Magazine - May 2008 (Page Cover2) EQ Magazine - May 2008 - EQ Magazine - May 2008 (Page 1) EQ Magazine - May 2008 - Contents (Page 2) EQ Magazine - May 2008 - Contents (Page 3) EQ Magazine - May 2008 - Talk Box (Page 4) EQ Magazine - May 2008 - Talk Box (Page 5) EQ Magazine - May 2008 - Sounding Board (Page 6) EQ Magazine - May 2008 - Sounding Board (Page 7) EQ Magazine - May 2008 - Jamie Lidell, What the New Model of Record Deal Means to You, Part II, Andrew W.K. (Page 8) EQ Magazine - May 2008 - Jamie Lidell, What the New Model of Record Deal Means to You, Part II, Andrew W.K. (Page 9) EQ Magazine - May 2008 - Jamie Lidell, What the New Model of Record Deal Means to You, Part II, Andrew W.K. (Page 10) EQ Magazine - May 2008 - Jamie Lidell, What the New Model of Record Deal Means to You, Part II, Andrew W.K. (Page 11) EQ Magazine - May 2008 - Jamie Lidell, What the New Model of Record Deal Means to You, Part II, Andrew W.K. (Page 12) EQ Magazine - May 2008 - Jamie Lidell, What the New Model of Record Deal Means to You, Part II, Andrew W.K. (Page 13) EQ Magazine - May 2008 - Tool Box (Page 14) EQ Magazine - May 2008 - Tool Box (Page 15) EQ Magazine - May 2008 - Tool Box (Page 16) EQ Magazine - May 2008 - Tool Box (Page 17) EQ Magazine - May 2008 - Aerosmith (Page 18) EQ Magazine - May 2008 - Aerosmith (Page 19) EQ Magazine - May 2008 - Aerosmith (Page 20) EQ Magazine - May 2008 - Aerosmith (Page 21) EQ Magazine - May 2008 - Aerosmith (Page 22) EQ Magazine - May 2008 - Aerosmith (Page 23) EQ Magazine - May 2008 - Fast Tracks (Page 24) EQ Magazine - May 2008 - Fast Tracks (Page 25) EQ Magazine - May 2008 - Fast Tracks (Page 26) EQ Magazine - May 2008 - Fast Tracks (Page 27) EQ Magazine - May 2008 - Fast Tracks (Page 28) EQ Magazine - May 2008 - Fast Tracks (Page 29) EQ Magazine - May 2008 - Guitar Trax (Page 30) EQ Magazine - May 2008 - Guitar Trax (Page 31) EQ Magazine - May 2008 - Guitar Trax (Page 32) EQ Magazine - May 2008 - Guitar Trax (Page 33) EQ Magazine - May 2008 - Bass Management (Page 34) EQ Magazine - May 2008 - Bass Management (Page 35) EQ Magazine - May 2008 - Key Issues (Page 36) EQ Magazine - May 2008 - Key Issues (Page 37) EQ Magazine - May 2008 - Drum Heads (Page 38) EQ Magazine - May 2008 - Drum Heads (Page 39) EQ Magazine - May 2008 - Vocal Cords (Page 40) EQ Magazine - May 2008 - Vocal Cords (Page 41) EQ Magazine - May 2008 - Mix Bus (Page 42) EQ Magazine - May 2008 - Mix Bus (Page 43) EQ Magazine - May 2008 - Mix Bus (Page 44) EQ Magazine - May 2008 - Mix Bus (Page 45) EQ Magazine - May 2008 - Cheat Sheet (Page 46) EQ Magazine - May 2008 - Cheat Sheet (Page 47) EQ Magazine - May 2008 - DigiDesign Pro Tools LE 7.4 (Page 48) EQ Magazine - May 2008 - DigiDesign Pro Tools LE 7.4 (Page 49) EQ Magazine - May 2008 - Cakewalk Sonar 7 (Page 50) EQ Magazine - May 2008 - Cakewalk Sonar 7 (Page 51) EQ Magazine - May 2008 - Line 6 UX8 (Page 52) EQ Magazine - May 2008 - Line 6 UX8 (Page 53) EQ Magazine - May 2008 - Studio Projects CS5 (Page 54) EQ Magazine - May 2008 - Studio Projects CS5 (Page 55) EQ Magazine - May 2008 - Art Tubefire 8 (Page 56) EQ Magazine - May 2008 - Art Tubefire 8 (Page 57) EQ Magazine - May 2008 - Jazzmutant Dexter (Page 58) EQ Magazine - May 2008 - Jazzmutant Dexter (Page 59) EQ Magazine - May 2008 - MCDSP Emerald Pack (Page 60) EQ Magazine - May 2008 - MCDSP Emerald Pack (Page 61) EQ Magazine - May 2008 - Overloud Breverb (Page 62) EQ Magazine - May 2008 - Overloud Breverb (Page 63) EQ Magazine - May 2008 - Blue Sky Exo Monitor System (Page 64) EQ Magazine - May 2008 - Sony Matt Fink- Starvu Session Keys (Page 65) EQ Magazine - May 2008 - Sony Matt Fink- Starvu Session Keys (Page 66) EQ Magazine - May 2008 - Sony Matt Fink- Starvu Session Keys (Page 67) EQ Magazine - May 2008 - Sony Matt Fink- Starvu Session Keys (Page 68) EQ Magazine - May 2008 - Sony Matt Fink- Starvu Session Keys (Page 69) EQ Magazine - May 2008 - Sony Matt Fink- Starvu Session Keys (Page 70) EQ Magazine - May 2008 - Sony Matt Fink- Starvu Session Keys (Page 71) EQ Magazine - May 2008 - Room With A VU (Page 72) EQ Magazine - May 2008 - Room With A VU (Page Cover3) EQ Magazine - May 2008 - Room With A VU (Page Cover4)
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