Promo - February 2008 - (Page 15) The Players B rian Q uinton RETAIL In Moosejaw’s “Operation Sale” last October, customers were invited to play the old electronic board game at checkout. If they managed to pick up the charley horse without setting off the buzzer, they got 20% off one item; a successful wishbone extraction earned 15% off; and any other part of the “funatomy” was rewarded with a 10% discount. Wolfe says the chain’s freewheeling approach to marketing itself evolved because the founders were too young to know better. ‘We have a better relationship with the college-age demo because this kind of fun marketing resonates with them.’ —Robert Wolfe “When I was 21 and opening that first store, I genuinely didn’t know it was unusual to toss a football to customers as they walked in the door,” he says. “We valued connecting with the customer on a level that was not just about the product, and that’s how we’ve kept it. Everything we put out there has to reflect that we want to sell the best products in the world and have as much fun as we can doing it.” Moosejaw’s marketing combines two components, says Wolfe: the lowest prices possible in a retail segment that often sells at list price, and a sense of fun. The Marmot sales promotion, for example, was a conscious effort to get away from the typical “free gift with purchase” campaigns of the outdoor-gear industry. “You buy $500 worth of gear, and what do you get? A free hat or water bottle,” Wolfe says. “We told Marmot, ‘Instead of giving us 1,000 water bottles at $10 a pop, give us 100 free Precip jackets to make a more meaningful promotion.’ Someone who gets a free $100 jacket is going to tell 10 people about it, but someone getting a free water bottle isn’t telling anyone.” The approach is mirrored on Moosejaw’s main e-commerce site, www.moosejawlowdown.com. Besides offering frequent shopping contests to get visitors coming back, a special “Madness” section of the site offers a dozen different quirky ways to interact with the brand, including dating tips, a term paper clinic, a podcast from the Moosejaw cleaning crew and a popular feature called “Rock, Paper, Scissors.” That last game actually originated on customers’ mobile phones, shortly after Moosejaw began asking them to sign up for text messages and coupons. The promotion went out to customers signed up for Moosejaw’s loyalty program and read: “Text me back with Rock, Paper or Scissors. I already know what I’m throwing, and if you beat me, I’ll add 100 Moosejaw points to your account.” That text push got a 66% response rate and has now been institutionalized on the Web site, where customers can e-mail their choice of rock, paper or scissors. A correct guess for the day wins them a coupon for 20% off a Moosejaw hoodie, T-shirt or hat. At about the same time, the chain took a full-immersion plunge into mobile commerce with a mobile Web site that lets customers access and buy from its 40,000-item product line over their Web-enabled cell phones. “Getting our Web site onto phones and doing text messaging are really important to us,” says Wolfe. “Our customers live on their phones, so we want to be there.” Still, it’s the message, not the medium that makes Moosejaw stand out. Last spring the company sent out an online coupon for a free “invisible cup” with every purchase of a pair of board shorts or a bathing suit. Customer reviews were uniformly favorable: “Best invisible cup I’ve ever owned!” “I lost mine the first day. I hope they will send me another.” “We definitely have a better relationship with the collegeage demographic because this kind of fun marketing resonates with them,” Wolfe says. “They get our message the most.” l P W For more articles on retail marketing go to www.promomagazine.com/retail Newsletter Web RSS Webinar Conference Podcast Promo / WWW.PROMOMAGAZINE.COM / February 2008 15 http://www.promomagazine.com/retail http://www.moosejawlowdown.com http://www.promomagazine.com
Table of Contents Feed for the Digital Edition of Promo - February 2008 Promo - February 2008 Contents Editor's Note Reality TV Products Rebound - Soon? The Real World Young But Not Stupid Social Tease Health Quencher How Effective? Big Game in Big Easy Commentary Mailbox Marketing Q&A: Coke's Kruse Control Gift-Card Monte Room Service The Agency Center Resource Center Can't Beat Loyalty Index of Advertisers Promo - February 2008 Promo - February 2008 - Promo - February 2008 (Page Cover1) Promo - February 2008 - Promo - February 2008 (Page Cover2) Promo - February 2008 - Contents (Page 3) Promo - February 2008 - Contents (Page 4) Promo - February 2008 - Contents (Page 5) Promo - February 2008 - Editor's Note (Page 6) Promo - February 2008 - Editor's Note (Page 7) Promo - February 2008 - Reality TV Products (Page 8) Promo - February 2008 - Reality TV Products (Page 9) Promo - February 2008 - Rebound - Soon? (Page 10) Promo - February 2008 - Rebound - Soon? (Page 11) Promo - February 2008 - The Real World (Page 12) Promo - February 2008 - The Real World (Page 13) Promo - February 2008 - Young But Not Stupid (Page 14) Promo - February 2008 - Young But Not Stupid (Page 15) Promo - February 2008 - Social Tease (Page 16) Promo - February 2008 - Social Tease (Page 17) Promo - February 2008 - Health Quencher (Page 18) Promo - February 2008 - Health Quencher (Page 19) Promo - February 2008 - How Effective? (Page 20) Promo - February 2008 - How Effective? (Page 21) Promo - February 2008 - Big Game in Big Easy (Page 22) Promo - February 2008 - Big Game in Big Easy (Page 23) Promo - February 2008 - Big Game in Big Easy (Page 24) Promo - February 2008 - Commentary (Page 25) Promo - February 2008 - Commentary (Page 26) Promo - February 2008 - Commentary (Page 27) Promo - February 2008 - Mailbox Marketing (Page 28) Promo - February 2008 - Mailbox Marketing (Page 29) Promo - February 2008 - Mailbox Marketing (Page 30) Promo - February 2008 - Mailbox Marketing (Page 31) Promo - February 2008 - Q&A: Coke's Kruse Control (Page 32) Promo - February 2008 - Q&A: Coke's Kruse Control (Page 33) Promo - February 2008 - Gift-Card Monte (Page 34) Promo - February 2008 - Gift-Card Monte (Page 35) Promo - February 2008 - Gift-Card Monte (Page 36) Promo - February 2008 - Gift-Card Monte (Page 37) Promo - February 2008 - Room Service (Page 38) Promo - February 2008 - Room Service (Page 39) Promo - February 2008 - Room Service (Page 40) Promo - February 2008 - Room Service (Page 41) Promo - February 2008 - Resource Center (Page 42) Promo - February 2008 - Resource Center (Page 43) Promo - February 2008 - Resource Center (Page 44) Promo - February 2008 - Resource Center (Page 45) Promo - February 2008 - Resource Center (Page 46) Promo - February 2008 - Resource Center (Page 47) Promo - February 2008 - Resource Center (Page 48) Promo - February 2008 - Resource Center (Page 49) Promo - February 2008 - Resource Center (Page 50) Promo - February 2008 - Resource Center (Page 51) Promo - February 2008 - Resource Center (Page 52) Promo - February 2008 - Can't Beat Loyalty (Page 53) Promo - February 2008 - Can't Beat Loyalty (Page 54) Promo - February 2008 - Can't Beat Loyalty (Page 55) Promo - February 2008 - Can't Beat Loyalty (Page 56) Promo - February 2008 - Index of Advertisers (Page 57) Promo - February 2008 - Index of Advertisers (Page 58) Promo - February 2008 - Index of Advertisers (Page Cover3) Promo - February 2008 - Index of Advertisers (Page Cover4)
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