Tech Directions - December 2008 - (Page 14) General Portfolio Organization Plan 2 This plan is ideal for a student who is strong in specific software applications. The general portfolio includes: Interface and menu with directions Cover letter or introduction [R] Résumé [R] Technical Writing and Documentation • High concept document (HCD) [R] • Master design document (MDD) [R] • Game testing report [R] • Game review [R] Planning and Processes • Project management plan • Gantt charts [R] Applications Acid Pro (music) Acrobat Distiller Adobe Flash [R] (Flash or Game Maker) Adobe Photoshop [R] • Concept art characters, and characters with backgrounds • Character sheets • Storyboards • Backgrounds or worlds Game Maker [R] • Tutorial work • Sample sprites and objects • Games student programmed with samples of code and script GML Programming [R] 3DSM Microsoft Office Microsoft Word • Best “warm-ups”—daily writing assignments [R] • Ultimate Computer Gamer’s Guide to Hardware [R] • Quality control test report on game [R] • Game industry salary comparison [R] Microsoft Excel • Game company financials Microsoft PowerPoint • “Seven Habits of Highly Effective People” [R] • Corporate presentations [R] • Winter animation Google Sketchup [R] Photography, digital Programming • C++ Code and sample product Certificates, awards, and recognition Published articles or newspaper work [R] portfolio is important because it can ensure that students will get interviews and ultimately a good job at the end of their formal education process. A portfolio is defined as an organized collection of professional work presented to sell an individual to an employer or customer. It is important to focus on preparing print and digital General Portfolio Organization Plan 3 This plan is ideal for a student who is a strong generalist. The general portfolio includes: Self-running interface and menu [R] You, the game developer • Introduction [R] • Profile [R] • Résumé [R] 16 Components of computer games 1. Concept, high concept document [R] 2. Business and finance 3. Interactive storytelling [R] • Interactivity charts • Gantt charts [R] 4. Storyboarding • Winter animation storyboard • Computer game storyboard 5. Documentation [R] • Ultimate Computer Gamer’s Guide to Hardware [R] • Master design document [R] • Corporate reports, PowerPoint™ [R] • Game review [R] 6. Character development [R] 7. 2D graphics (or) [R] 8. 3D graphics 9. Tools 10. User interface 11. Game engine 12. Engineering and programming [R] Show the application of science, technology, and math to solve problems • Programming code and run-time work • Programming plan 13. Audio 14. Video 15. Testing [R] 16. Marketing and Publications • Game review • Standee photograph [R] • Web page • Kiosk Certifications, awards, and recognition [R] Published work or magazine articles [R] 14 techdirections ◆ DECEMBER 2008
Table of Contents Feed for the Digital Edition of Tech Directions - December 2008 Tech Directions - December 2008 Contents Advertisers Index Technically Speaking Direct from Washington The Report Technology Today Technology’s Past Mastering Computers Digital Portfolios—Powerful Marketing Tool for Communication Students Choosing the Right CC Welding Unit—Student Success Depends on It Think Green—Increasing Awareness of Garbage and Recycling Think Green—Teach Students Smart Ways to Reduce Home Energy Use Go International! Build a Simplified Shortwave Receiver Mooresville Middle School Snags Web Site of the Month Gifts for Geeks More than Fun Tech Directions - December 2008 Tech Directions - December 2008 - Tech Directions - December 2008 (Page Cover1) Tech Directions - December 2008 - Tech Directions - December 2008 (Page Cover2) Tech Directions - December 2008 - Contents (Page 3) Tech Directions - December 2008 - Advertisers Index (Page 4) Tech Directions - December 2008 - Technically Speaking (Page 5) Tech Directions - December 2008 - Direct from Washington (Page 6) Tech Directions - December 2008 - Direct from Washington (Page 7) Tech Directions - December 2008 - The Report (Page 8) Tech Directions - December 2008 - Technology Today (Page 9) Tech Directions - December 2008 - Technology’s Past (Page 10) Tech Directions - December 2008 - Technology’s Past (Page 11) Tech Directions - December 2008 - Mastering Computers (Page 12) Tech Directions - December 2008 - Digital Portfolios—Powerful Marketing Tool for Communication Students (Page 13) Tech Directions - December 2008 - Digital Portfolios—Powerful Marketing Tool for Communication Students (Page 14) Tech Directions - December 2008 - Digital Portfolios—Powerful Marketing Tool for Communication Students (Page 15) Tech Directions - December 2008 - Choosing the Right CC Welding Unit—Student Success Depends on It (Page 16) Tech Directions - December 2008 - Choosing the Right CC Welding Unit—Student Success Depends on It (Page 17) Tech Directions - December 2008 - Choosing the Right CC Welding Unit—Student Success Depends on It (Page 18) Tech Directions - December 2008 - Think Green—Increasing Awareness of Garbage and Recycling (Page 19) Tech Directions - December 2008 - Think Green—Teach Students Smart Ways to Reduce Home Energy Use (Page 20) Tech Directions - December 2008 - Think Green—Teach Students Smart Ways to Reduce Home Energy Use (Page 21) Tech Directions - December 2008 - Go International! Build a Simplified Shortwave Receiver (Page 22) Tech Directions - December 2008 - Go International! Build a Simplified Shortwave Receiver (Page 23) Tech Directions - December 2008 - Mooresville Middle School Snags Web Site of the Month (Page 24) Tech Directions - December 2008 - Mooresville Middle School Snags Web Site of the Month (Page 25) Tech Directions - December 2008 - Gifts for Geeks (Page 26) Tech Directions - December 2008 - Gifts for Geeks (Page 27) Tech Directions - December 2008 - Gifts for Geeks (Page 28) Tech Directions - December 2008 - Gifts for Geeks (Page 29) Tech Directions - December 2008 - More than Fun (Page Cover3) Tech Directions - December 2008 - More than Fun (Page Cover4)
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