Streaming Media - August/September 2008 - (Page 18) Mo’ Videos, Mo’ Money Solving the Problem of Network Cost Eyes on the Enterprise W hen it comes to moving video bits around a corporate network, some executives see only one thing: dollar signs. That’s particularly true among companies that are extremely active in distributing online multimedia to enhance business communications. At these organizations, more videos translate into bigger concerns about ballooning network costs. For evidence of this, consider the results of a question posed to 306 corporate IT directors by Interactive Media Strategies (IMS) in its 2Q 2008 survey. Cost Is King In the survey, IMS asked the IT executives to name the two factors that have the most influence on their decisions regarding whether to increase spending on networking resources to enable the expanded distribution of online multimedia. Among companies that deploy more than 100 online multimedia events per year, 46% described the prospect of “reducing costs associated with network distribution” as one of the two top factors influencing that network-purchase decision. That’s more than any other factor in the decision process. For these active users of online multimedia, the cost of networking is perceived as more important than guaranteeing the reliability of delivery and more important than ensuring that remote locations have access to the bandwidth needed to easily access multimedia content. In short, when it comes to online video in the enterprise, content may not be king after all. Instead, cost is king. Against this backdrop, it can be maddening to try to understand what some IT executives are thinking when considering the deployment of networking solutions to address multimedia distribution issues within their organization. The bulk of respondents in the IMS survey (68%) said they would prefer to address the need for expanded multimedia distribution by increasing the capacity of their existing corporate networks. Essentially, in a multimedia networking market where costs are king, IT executives are saying they prefer the most expensive, Cadillac-style solution to their troubles. The rest of the survey respondents were split on the means they prefer for expanding multimedia network capacity. About half of the remaining minority embraced content distribution networks (CDNs). The other half opted for peer-to-peer (P2P) networking solutions in which content costs are trimmed by caching multimedia on multiple computers on a network. This minimizes traffic because requested content can be retrieved from a nearby cache rather than being hauled all the way from an organization’s data center. 18 STREAMING MEDIA August/September 2008 Historically, both CDNs and P2P solutions have faced their own sets of drawbacks when trying to address the needs of the enterprise. Most CDNs, for instance, have limited viability in providing services behind the corporate firewall. On the P2P side, high upfront deployment costs that can run into seven figures have hindered deployment at organizations that do not have the multimedia volumes to justify an implementation of P2P on a major scale. Corporate users would be well-served in giving these alternatives a second look. CDNs are well-suited for increasingly popular outbound communications applications in which businesses reach beyond their firewalls to deliver multimedia-enriched presentations to customers, partners, and other constituent groups. Several CDNs are making significant progress in developing solutions that blend the traditional strengths of CDNs and cache-style P2P solutions. Pure P2P plays, likewise, merit a real second look from corporate users. Vendors such as Kontiki and Ignite Technologies have worked aggressively to update their product offerings, developing the equivalent of “hosted” solutions that allow corporate users to leverage the economies of scale of P2P without necessarily making a huge capital outlay upfront. While the specific features of selected P2P offerings do vary, the emerging set of solutions share a common vision for making P2P a viable alternative for companies that are starting small with multimedia but want to leverage the potential long-term economies of scale possible with a P2P implementation. One would think that such a message would resonate with corporate users that use online multimedia most frequently and fret the most about the added costs that loom as multimedia becomes even more commonplace in the business setting. Rather than stewing about the dollar signs, executives can help themselves by recognizing the emerging breed of viable, affordable alternatives that are available to those willing to take a fresh look at what today’s market has to offer. By Steve Vonder Haar Steve Vonder Haar (svonder@interactivemediastrategies.com) is research director of market research firm Interactive Media Strategies. Comments? Email us at letters@streamingmedia.com, or check the masthead for other ways to contact us.
Table of Contents Feed for the Digital Edition of Streaming Media - August/September 2008 Streaming Media - August/September 2008 Table of Contents No Doubt - Editor's Note Mo’ Videos, Mo’ Money: Solving the Problem of Network Cost Why Good Design Matters More Than Ever: Just. Press. Play. Technology and Business Trends by the Numbers High-Touch Encoding With Microsoft Expression Encoder 2 The State of the Content Delivery Market, 2008 Get a Life: New Tools Put Lifecasting Within Anyone’s Reach So Many Codecs, So Little Time: Comparing H.264 Files Using Codecs From Apple, Dicas, and MainConcept Writing an RFP for Maximum ROI: Things to Consider and Questions to Ask When Writing a Request for Proposal for a Corporate Webcasting System The Patent Wars Producing Screencams in Camtasia Studio Analyze That Using Video to Communicate Change for Business Success Intellectuals’ Property Rights Streaming Media - August/September 2008 Streaming Media - August/September 2008 - Streaming Media - August/September 2008 (Page Cover1) Streaming Media - August/September 2008 - Streaming Media - August/September 2008 (Page Cover2) Streaming Media - August/September 2008 - Streaming Media - August/September 2008 (Page 1) Streaming Media - August/September 2008 - Streaming Media - August/September 2008 (Page 2) Streaming Media - August/September 2008 - Streaming Media - August/September 2008 (Page 3) Streaming Media - August/September 2008 - Streaming Media - August/September 2008 (Page 4) Streaming Media - August/September 2008 - Streaming Media - August/September 2008 (Page 5) Streaming Media - August/September 2008 - Streaming Media - August/September 2008 (Page 6) Streaming Media - August/September 2008 - Streaming Media - August/September 2008 (Page 7) Streaming Media - August/September 2008 - Streaming Media - August/September 2008 (Page 8) Streaming Media - August/September 2008 - Streaming Media - August/September 2008 (Page 9) Streaming Media - August/September 2008 - Streaming Media - August/September 2008 (Page 10) Streaming Media - August/September 2008 - Streaming Media - August/September 2008 (Page 11) Streaming Media - August/September 2008 - Table of Contents (Page 12) Streaming Media - August/September 2008 - Table of Contents (Page 13) Streaming Media - August/September 2008 - Table of Contents (Page 14) Streaming Media - August/September 2008 - Table of Contents (Page 15) Streaming Media - August/September 2008 - No Doubt - Editor's Note (Page 16) Streaming Media - August/September 2008 - No Doubt - Editor's Note (Page 17) Streaming Media - August/September 2008 - Mo’ Videos, Mo’ Money: Solving the Problem of Network Cost (Page 18) Streaming Media - August/September 2008 - Mo’ Videos, Mo’ Money: Solving the Problem of Network Cost (Page 19) Streaming Media - August/September 2008 - Why Good Design Matters More Than Ever: Just. Press. Play. (Page 20) Streaming Media - August/September 2008 - Why Good Design Matters More Than Ever: Just. Press. Play. (Page 21) Streaming Media - August/September 2008 - Why Good Design Matters More Than Ever: Just. Press. Play. (Page 22) Streaming Media - August/September 2008 - Why Good Design Matters More Than Ever: Just. Press. Play. (Page 23) Streaming Media - August/September 2008 - Technology and Business Trends by the Numbers (Page 24) Streaming Media - August/September 2008 - Technology and Business Trends by the Numbers (Page 25) Streaming Media - August/September 2008 - High-Touch Encoding With Microsoft Expression Encoder 2 (Page 26) Streaming Media - August/September 2008 - High-Touch Encoding With Microsoft Expression Encoder 2 (Page 27) Streaming Media - August/September 2008 - High-Touch Encoding With Microsoft Expression Encoder 2 (Page 28) Streaming Media - August/September 2008 - High-Touch Encoding With Microsoft Expression Encoder 2 (Page 29) Streaming Media - August/September 2008 - High-Touch Encoding With Microsoft Expression Encoder 2 (Page 30) Streaming Media - August/September 2008 - High-Touch Encoding With Microsoft Expression Encoder 2 (Page 31) Streaming Media - August/September 2008 - High-Touch Encoding With Microsoft Expression Encoder 2 (Page 32) Streaming Media - August/September 2008 - High-Touch Encoding With Microsoft Expression Encoder 2 (Page STW1) Streaming Media - August/September 2008 - High-Touch Encoding With Microsoft Expression Encoder 2 (Page STW2) Streaming Media - August/September 2008 - High-Touch Encoding With Microsoft Expression Encoder 2 (Page 33) Streaming Media - August/September 2008 - High-Touch Encoding With Microsoft Expression Encoder 2 (Page 34) Streaming Media - August/September 2008 - High-Touch Encoding With Microsoft Expression Encoder 2 (Page 35) Streaming Media - August/September 2008 - The State of the Content Delivery Market, 2008 (Page 36) Streaming Media - August/September 2008 - The State of the Content Delivery Market, 2008 (Page 37) Streaming Media - August/September 2008 - The State of the Content Delivery Market, 2008 (Page 38) Streaming Media - August/September 2008 - The State of the Content Delivery Market, 2008 (Page 39) Streaming Media - August/September 2008 - The State of the Content Delivery Market, 2008 (Page 40) Streaming Media - August/September 2008 - The State of the Content Delivery Market, 2008 (Page 41) Streaming Media - August/September 2008 - The State of the Content Delivery Market, 2008 (Page 42) Streaming Media - August/September 2008 - The State of the Content Delivery Market, 2008 (Page 43) Streaming Media - August/September 2008 - The State of the Content Delivery Market, 2008 (Page 44) Streaming Media - August/September 2008 - The State of the Content Delivery Market, 2008 (Page 45) Streaming Media - August/September 2008 - The State of the Content Delivery Market, 2008 (Page 46) Streaming Media - August/September 2008 - The State of the Content Delivery Market, 2008 (Page 47) Streaming Media - August/September 2008 - Get a Life: New Tools Put Lifecasting Within Anyone’s Reach (Page 48) Streaming Media - August/September 2008 - Get a Life: New Tools Put Lifecasting Within Anyone’s Reach (Page 49) Streaming Media - August/September 2008 - Get a Life: New Tools Put Lifecasting Within Anyone’s Reach (Page 50) Streaming Media - August/September 2008 - Get a Life: New Tools Put Lifecasting Within Anyone’s Reach (Page 51) Streaming Media - August/September 2008 - Get a Life: New Tools Put Lifecasting Within Anyone’s Reach (Page 52) Streaming Media - August/September 2008 - Get a Life: New Tools Put Lifecasting Within Anyone’s Reach (Page 53) Streaming Media - August/September 2008 - So Many Codecs, So Little Time: Comparing H.264 Files Using Codecs From Apple, Dicas, and MainConcept (Page 54) Streaming Media - August/September 2008 - So Many Codecs, So Little Time: Comparing H.264 Files Using Codecs From Apple, Dicas, and MainConcept (Page 55) Streaming Media - August/September 2008 - So Many Codecs, So Little Time: Comparing H.264 Files Using Codecs From Apple, Dicas, and MainConcept (Page 56) Streaming Media - August/September 2008 - So Many Codecs, So Little Time: Comparing H.264 Files Using Codecs From Apple, Dicas, and MainConcept (Page 57) Streaming Media - August/September 2008 - So Many Codecs, So Little Time: Comparing H.264 Files Using Codecs From Apple, Dicas, and MainConcept (Page 58) Streaming Media - August/September 2008 - So Many Codecs, So Little Time: Comparing H.264 Files Using Codecs From Apple, Dicas, and MainConcept (Page 59) Streaming Media - August/September 2008 - So Many Codecs, So Little Time: Comparing H.264 Files Using Codecs From Apple, Dicas, and MainConcept (Page 60) Streaming Media - August/September 2008 - So Many Codecs, So Little Time: Comparing H.264 Files Using Codecs From Apple, Dicas, and MainConcept (Page 61) Streaming Media - August/September 2008 - So Many Codecs, So Little Time: Comparing H.264 Files Using Codecs From Apple, Dicas, and MainConcept (Page 62) Streaming Media - August/September 2008 - So Many Codecs, So Little Time: Comparing H.264 Files Using Codecs From Apple, Dicas, and MainConcept (Page 63) Streaming Media - August/September 2008 - Writing an RFP for Maximum ROI: Things to Consider and Questions to Ask When Writing a Request for Proposal for a Corporate Webcasting System (Page 64) Streaming Media - August/September 2008 - Writing an RFP for Maximum ROI: Things to Consider and Questions to Ask When Writing a Request for Proposal for a Corporate Webcasting System (Page 65) Streaming Media - August/September 2008 - Writing an RFP for Maximum ROI: Things to Consider and Questions to Ask When Writing a Request for Proposal for a Corporate Webcasting System (Page 66) Streaming Media - August/September 2008 - Writing an RFP for Maximum ROI: Things to Consider and Questions to Ask When Writing a Request for Proposal for a Corporate Webcasting System (Page 67) Streaming Media - August/September 2008 - Writing an RFP for Maximum ROI: Things to Consider and Questions to Ask When Writing a Request for Proposal for a Corporate Webcasting System (Page 68) Streaming Media - August/September 2008 - Writing an RFP for Maximum ROI: Things to Consider and Questions to Ask When Writing a Request for Proposal for a Corporate Webcasting System (Page 69) Streaming Media - August/September 2008 - Writing an RFP for Maximum ROI: Things to Consider and Questions to Ask When Writing a Request for Proposal for a Corporate Webcasting System (Page 70) Streaming Media - August/September 2008 - Writing an RFP for Maximum ROI: Things to Consider and Questions to Ask When Writing a Request for Proposal for a Corporate Webcasting System (Page 71) Streaming Media - August/September 2008 - Writing an RFP for Maximum ROI: Things to Consider and Questions to Ask When Writing a Request for Proposal for a Corporate Webcasting System (Page 72) Streaming Media - August/September 2008 - Writing an RFP for Maximum ROI: Things to Consider and Questions to Ask When Writing a Request for Proposal for a Corporate Webcasting System (Page 73) Streaming Media - August/September 2008 - Writing an RFP for Maximum ROI: Things to Consider and Questions to Ask When Writing a Request for Proposal for a Corporate Webcasting System (Page 74) Streaming Media - August/September 2008 - Writing an RFP for Maximum ROI: Things to Consider and Questions to Ask When Writing a Request for Proposal for a Corporate Webcasting System (Page 75) Streaming Media - August/September 2008 - Writing an RFP for Maximum ROI: Things to Consider and Questions to Ask When Writing a Request for Proposal for a Corporate Webcasting System (Page 76) Streaming Media - August/September 2008 - The Patent Wars (Page 77) Streaming Media - August/September 2008 - Producing Screencams in Camtasia Studio (Page 78) Streaming Media - August/September 2008 - Producing Screencams in Camtasia Studio (Page 79) Streaming Media - August/September 2008 - Producing Screencams in Camtasia Studio (Page 80) Streaming Media - August/September 2008 - Producing Screencams in Camtasia Studio (Page 81) Streaming Media - August/September 2008 - Producing Screencams in Camtasia Studio (Page 82) Streaming Media - August/September 2008 - Producing Screencams in Camtasia Studio (Page 83) Streaming Media - August/September 2008 - Producing Screencams in Camtasia Studio (Page 84) Streaming Media - August/September 2008 - Producing Screencams in Camtasia Studio (Page 85) Streaming Media - August/September 2008 - Analyze That (Page 86) Streaming Media - August/September 2008 - Analyze That (Page 87) Streaming Media - August/September 2008 - Using Video to Communicate Change for Business Success (Page 88) Streaming Media - August/September 2008 - Using Video to Communicate Change for Business Success (Page 89) Streaming Media - August/September 2008 - Intellectuals’ Property Rights (Page 90) Streaming Media - August/September 2008 - Intellectuals’ Property Rights (Page 91) Streaming Media - August/September 2008 - Intellectuals’ Property Rights (Page 92) Streaming Media - August/September 2008 - Intellectuals’ Property Rights (Page 93) Streaming Media - August/September 2008 - Intellectuals’ Property Rights (Page 94) Streaming Media - August/September 2008 - Intellectuals’ Property Rights (Page 95) Streaming Media - August/September 2008 - Intellectuals’ Property Rights (Page 96) Streaming Media - August/September 2008 - Intellectuals’ Property Rights (Page Cover3) Streaming Media - August/September 2008 - Intellectuals’ Property Rights (Page Cover4)
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