Austin Game Developers Conference 2008 - Preview Guide - (Page 10) REGISTER SAVE UP TO 40% at aUStInGDC.nEt by 7/31 & on ConfEREnCE PaSSES A U S TIN G DC 20 08 SUMMITS & S E M INA RS Worlds in Motion Summit Tuesday, September 16th Wednesday, September 17th The Worlds in Motion Summit is geared for those looking to bring their content and brands into interactive worlds. This twoday event features candid sessions detailing the state of the art in leading virtual spaces, and the results that businesses – from small start-ups to Fortune 500 companies – have derived from them. The goal is to provide a realistic and in-focus snapshot of the intersection of games, business, and entertainment today, and where it’s trending for the future. This movement is powered by game technology and development, and offers a broadening of the worldwide business market through the wildly popular interface of social game networks. Game Career Seminar Wednesday, September 17th The Game Career Seminar is a one-day event for students and individuals who want to break into the video game industry. Programmed by the Game Developers Conference and GameCareerGuide.com, the seminar teaches aspiring game developers how to merge their love of games with the professional business world of making them. Attendees will network with industry professionals, meet HR representatives from leading game companies, and most importantly, learn how to start their careers in the game industry. Top developers and industry experts will share their perspective and insights. Don’t miss out on a chance to get your game career started today! Worlds in Motion Summit | Sessions Dunder Mifflin Infinity: A Case Study in Using Game Mechanics to Drive Community Behavior Stephen Andrade | NBC.com Rajat Paharia | Bunchball Game Career Seminar | Sessions 100 Questions, 97 Answers, 56 Minutes Brenda Brathwaite | Savannah College of Art & Design Ask Anything! Open Q&A with Speakers Eduardo Baraf | Tabula Digita, Jennifer Bullard | AspyrMedia Gordon Dutrisac | DigiPen Institute of Technology Paula Fellbaum | Nexon Publishing NA James Portnow | Divide by Zero/Next-Gen Ed Roman | Ghostfire Games Brandon Sheffield | Game Developer Magazine/Gamasutra.com Brandon Van Slyke | Vicarious Visions In-World Advertising Case Study Teemu Huuhtanen | Sulake Inc Jonathan Epstein | Double Fusion The State of Facebook/Social Network Gaming Frank Lantz | Area/Code Charlie Wetmore | Zwinky Shervin Pishevar | Social Gaming Network It’s Who You Get to Know Darius Kazemi | Orbus Gameworks User-Generated Content in Online Worlds Raph Koster | Areae Corey Bridges | Multiverse Daniel James | Three Rings Pitch Your Game Idea Jennifer Bullard | AspyrMedia Brandon Sheffield | Game Developer Magazine/Gamasutra.com Brandon Van Slyke | Vicarious Visions Case Studies: Business Use of Virtual Worlds Michael Rowe | IBM The Game Job Interview RPG Eduardo Baraf | Tabula Digita Jill Duffy | GameCareerGuide.com Gordon Dutrisac | DigiPen Institute of Technology Brandon Van Slyke | Vicarious Visions Panel: The State of Kids Virtual Worlds James Bower | Numedeon/Whyville Kyra Reppen | Neopets/ Nickelodeon We the Willing James Portnow | Divide by Zero/Next-Gen The Future of the Metaverse Sibley Verbeck | Electric Sheep Company You’re Hired! How to Get HR to Notice You Ed Roman | Ghostfire Games, Jennifer Bullard | AspyrMedia Jill Duffy | GameCareerGuide.com Paula Fellbaum | Nexon Publishing NA 10 Austin Game Developers Conference | September 15-17, 2008 | Austin Convention Center | Austin, Texas http://www.austingdc.net/register/index.htm?cid=AGC08_PGWPX1 http://aUStInGDC.nEt http://www.gamecareerseminar.com/?cid=AGC08_PGWPX1 http://www.austingdc.net/wim/index.htm?cid=AGC08_PGWPX1 http://www.austingdc.net/wim/sessions.htm?cid=AGC08_PGWPX1 http://www.gamecareerseminar.com/?cid=AGC08_PGWPX1
Table of Contents Feed for the Digital Edition of Austin Game Developers Conference 2008 - Preview Guide Austin Game Developers Conference 2008-Preview Guide Table of Contents Conference-at-a-Glance Advisory Board Keynote Speakers Audio Online Games | Business & Marketing Online Games | Design Online Games | Social Networking & Community Online Games | Technology & Services Writing for Games Worlds in Motion Summit Game Career Seminar Austin GDC Events Austin GDC Evening Events Top 10 Reasons to Attend Austin GDC Pass Options Austin GDC Exhibitors Austin Game Developers Conference 2008 - Preview Guide Austin Game Developers Conference 2008 - Preview Guide - Austin Game Developers Conference 2008-Preview Guide (Page 1) Austin Game Developers Conference 2008 - Preview Guide - Table of Contents (Page 2) Austin Game Developers Conference 2008 - Preview Guide - Conference-at-a-Glance (Page 3) Austin Game Developers Conference 2008 - Preview Guide - Advisory Board (Page 4) Austin Game Developers Conference 2008 - Preview Guide - Keynote Speakers (Page 5) Austin Game Developers Conference 2008 - Preview Guide - Audio (Page 6) Austin Game Developers Conference 2008 - Preview Guide - Online Games | Design (Page 7) Austin Game Developers Conference 2008 - Preview Guide - Online Games | Technology & Services (Page 8) Austin Game Developers Conference 2008 - Preview Guide - Writing for Games (Page 9) Austin Game Developers Conference 2008 - Preview Guide - Game Career Seminar (Page 10) Austin Game Developers Conference 2008 - Preview Guide - Austin GDC Events (Page 11) Austin Game Developers Conference 2008 - Preview Guide - Austin GDC Evening Events (Page 12) Austin Game Developers Conference 2008 - Preview Guide - Top 10 Reasons to Attend (Page 13) Austin Game Developers Conference 2008 - Preview Guide - Austin GDC Exhibitors (Page 14)
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