Austin GDC Program Guide 2008 - (Page 33) September 15-17, 2008 A ust i n C onvent i on C ent er • A ust i n , TX EXHIBITOR DIRECTORY +7 Systems, LLC. . . . . . . . . . . . . . . . . . . . . . . . . . Booth 430 +7 Systems produces the +7 Balance Engine®, an easy-to-use automated gameplay balance tool. The +7 Balance Engine’s® patentpending process fulfills the promise of Dynamic Balance Control, allowing game designers to focus on vision, content, and playability, rather than spending time on labor-intensive balance adjustments.3G Studios Inc. BigWorld Technology . . . . . . . . . . . . . . . . . . . . . . .Booth 410 The BigWorld Technology Suite is a complete technology solution, consisting of a tightly integrated suite of high performance server applications, tools, advanced 3D client and APIs designed for the fast and efficient creation of MMOGs. We give you the power to focus on your core business of game production, rather than risking your project on uncertain, expensive and time consuming software R&D. Bachelor’s Programs Business Administration Game and Simulation Programming Technical Management Graduate Programs Accounting and Financial Management Business Administration. DigiPen Institute of Technology . . . . . . . . . . . . . .Booth 429 DigiPen Institute of Technology, located in Redmond, Washington, has been providing highly capable programmers and production artists to the game industry for over 10 years. DigiPen offers the following degree programs: Bachelor of Fine Arts in Production Animation, Bachelor of Arts in Game Design, Bachelor of Science in Game Design, Bachelor of Science in Real-Time Interactive Simulation, Bachelor of Science in Computer Engineering, & Master of Science in Computer Science. Exploratory Workshops are available to middle and high school students. For details visit http://workshops.digipen.edu 3G STUDIOS INC.. . . . . . . . . . . . . . . . . . . . . . . . . . .Booth 704 3G Studios is an established well funded independent studio on the brink of HUGE success with its currently unannounced AAA Next-Gen Title. 3G is looking for talented individuals with experience to join our team. Come find out more about 3G at booth 704 or send resumes and portfolios to jobs@3gstudiosinc.com Bioware. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Booth 609 BioWare, the newest member of the incredible family of EA studios, has created some of the world’s best-selling titles including the awardwinning BAldur’S GATe™, neverWinTer niGhTS™ series, and STAr WArS®: kniGhTS oF The old rePuBlic™. Original BioWare-created IPs include JAde emPire™ and the critically acclaimed mASS eFFecT. BioWare studios are located in Austin, TX and Edmonton, Canada. Academy of Art University . . . . . . . . . . . . . . . . . . .Booth 209 Academy of Art University is the nation’s largest private art and design university with nearly 12,000 students. Established in 1929, the university offers accredited AA, BFA, M.Arch and MFA programs in 13 areas of art and design emphasis. Students can also enroll in a flexible online degree program. Located in San Francisco, one of the world’s artistic and cultural centers, the Academy prepares students for a career in art and design in a creative environment that is both challenging and supportive. Students receive a world-class education that is second to none. BitTorrent . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Booth 718 BitTorrent is the global standard for delivering high-quality files over the Internet. With an installed base of over 170 million clients worldwide, BitTorrent’s peer-accelerated content delivery service is turning conventional distribution economics on its head. Businesses can benefit from the efficiencies of peer-accelerated content delivery while improving the end-user experience. Digital River Inc. . . . . . . . . . . . . . . . . . . . . Booth 728, MR 1 Digital River, Inc., a leading provider of global e-commerce solutions founded in 1994, builds and manages online businesses for software and game publishers, electronics manufacturers, distributors, online retailers and affiliates worldwide. Digital River’s e-commerce solutions help companies maximize online revenues and reduce the costs and risks of running global e-businesses. Blue Fang Games . . . . . . . . . . . . . . . . . . . . . . . . . .Booth 631 Blue Fang Games is an independent game developer dedicated to creating games focused on the animal kingdom that expand the possibility space of interactive entertainment. Blue Fang’s Zoo Tycoon™ franchise has sold over seven million units and the studio is now developing a new multiplatform videogame property with THQ, Inc. Dolby Laboratories . . . . . . . . . . . . . . . . . . . . . . . . . 309, MR 6 Dolby Laboratories offers products and technologies that elevate the entertainment experience. Dolby technology is used on the Sony PLAYSTATION 3, Microsoft Xbox 360, Nintendo Wii, as well as personal computers to deliver games in engaging surround sound. To date, over 2,500 video games using Dolby technology have been released. Be sure to stop by our booth to find out about Dolby Axon, our new innovative 3D voice communication system. Activision . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Booth 500 Headquartered in Santa Monica, California, Activision Blizzard, Inc. is a worldwide pure-play online and console game publisher with leading market positions across all categories of the rapidly growing interactive entertainment software industry. Visit us at Austin Game Developers Conference Booth #500. For further job opportunities, visit www.activision.com! Bootstrap Studios . . . . . . . . . . . . . . . . . . . . . . . . .Booth 612 Bootstrap Studios provides a truly superior graphics engine – a complete rendering, animation, and art pipeline solution. Simply Plug and Paint with our server architecture! Our innovative tools will enable your artists to collaboratively paint to gigantic textures, creating highly detailed and unique worlds at a greatly reduced development cost. ECD Systems, Inc.. . . . . . . . . . . . . . . . . . . . . . . . . .Booth 210 With its FairShare Social Networking Engine technology, ECD Systems, Inc will launch their new ecommerce site, Revolution Games Network. RGN is a community where members come together to play and buy great games by Independent Game Developers. Visit our booth and find out the winners of the Third Independent Game Developers Showcase! AIseek . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Booth 200 AIseek provides accelerated AI solutions to power tomorrow’s computer games. AIseek’s flagship product, the Intia SDK, makes possible sophisticated and highly dynamic game worlds, populated by intelligent life. Designed for asynchronous, massively parallel computation, Intia supports multi-core CPUs, leading GPUs, as well as AIseek’s own AI processor. BRADIC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Booth 621 Brainstem Games. . . . . . . . . . . . . . . . . . . . . . . . . .Booth 527 Brainstem Games was founded in May 2007 by Patrick Wilkinson and Marty Roenigk. Our studio is located near Eureka Springs, Arkansas, amidst the inspirational vistas of the Ozark Mountains. We are committed to developing gripping, community-oriented, multiplayer online games. We are showcasing our first title oBScurA nomen at our booth. Come by and play in our Beat the Devs Competition! Electric Cloud . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Booth 431 Electric Cloud is the leading provider of solutions that automate, accelerate and analyze software build-test-deploy processes to optimize both physical and virtual IT environments. The company’s award-winning products help development organizations to speed time to market, boost developer productivity, and improve software quality. Akamai Technologies. . . . . . . . . . . . . . . . . . . . . . . . . . . MR 2 Akamai® provides market-leading managed services for powering rich media, dynamic transactions, and enterprise applications online. Akamai’s global network of distributed servers provides the scale, reliability, insight and performance for businesses to succeed online. Akamai has transformed the Internet into a more viable place to entertain and interact. Electronic Arts . . . . . . . . . . . . . . . . . . . . . . . . . . . .Booth 304 EA is the world’s leading publisher and developer of interactive entertainment, including world best selling The SimS, FiFA, mAdden, BurnouT, hArry PoTTer, Boom Blox, and is currently developing the highly anticipated SPore, deAd SPAce, SABoTeur, hASBro games and mercenArieS 2. Brown College . . . . . . . . . . . . . . . . . . . . . . . . . . . .Booth 125 What do you get when you combine a faculty with 282 game titles, 25 movies, 16 TV credits and 67 years of total teaching experience, all evident in their student’s work? The biggest surprise at GDC — Brown College’s Game Design Program! Come visit booth 125 to see excellence at work. Allegorithmic . . . . . . . . . . . . . . . . . . . . . . . Booth 227, MR 8 Allegorithmic is the developer of ProFX and Substance, the first middleware solutions for procedural texturing, designed to optimize the process of creating and delivering high-quality content for next-generation developers. Allegorithmic also provides professionnal services such as consulting, custom developments and outsourcing services including game size optimization and 3D production. Emergent Game Technologies . . . . . . . . . . . . . . . . . . . . MR 9 Emergent has one goal: innovation in game development. Our signature product, Gamebryo, is a complete platform for creating games, simulations, and other 3D experiences. It’s cross-platform, flexible and integrates easily with other tools and applications. Gamebryo’s been proven in over 200 titles across 15 genres and has 100 more in development. BSG Clearing Solutions . . . . . . . . . . . . . . . . . . . . .Booth 42 https://www.cmpevents.com/GDAU08/a.asp?option=H&cid=AGC08_PGWPX2 http://workshops.digipen.edu http://www.activision.com http://www.autodesk.com http://www.devry.edu http://www.AustinGDC.net
Table of Contents Feed for the Digital Edition of Austin GDC Program Guide 2008 Austin GDC Program Guide 2008 Contents Conference-at-a-Glance General Information Conference Overview Advisory Board Keynote Speakers Conference Sessions Game Career Seminar Worlds in Motion Summit Austin GDC Events Austin GDC Evening Events Speakers Sponsors & Media Partners Exhibitor Directory Expo Hall Map & Exhibitors Austin GDC Program Guide 2008 Austin GDC Program Guide 2008 - Austin GDC Program Guide 2008 (Page Cover1) Austin GDC Program Guide 2008 - Austin GDC Program Guide 2008 (Page Cover2) Austin GDC Program Guide 2008 - Contents (Page 1) Austin GDC Program Guide 2008 - Conference-at-a-Glance (Page 2) Austin GDC Program Guide 2008 - General Information (Page 3) Austin GDC Program Guide 2008 - Advisory Board (Page 4) Austin GDC Program Guide 2008 - Advisory Board (Page 5) Austin GDC Program Guide 2008 - Keynote Speakers (Page 6) Austin GDC Program Guide 2008 - Conference Sessions (Page 7) Austin GDC Program Guide 2008 - Conference Sessions (Page 8) Austin GDC Program Guide 2008 - Conference Sessions (Page 9) Austin GDC Program Guide 2008 - Conference Sessions (Page 10) Austin GDC Program Guide 2008 - Conference Sessions (Page 11) Austin GDC Program Guide 2008 - Conference Sessions (Page 12) Austin GDC Program Guide 2008 - Conference Sessions (Page 13) Austin GDC Program Guide 2008 - Conference Sessions (Page 14) Austin GDC Program Guide 2008 - Conference Sessions (Page 15) Austin GDC Program Guide 2008 - Conference Sessions (Page 16) Austin GDC Program Guide 2008 - Conference Sessions (Page 17) Austin GDC Program Guide 2008 - Conference Sessions (Page 18) Austin GDC Program Guide 2008 - Game Career Seminar (Page 19) Austin GDC Program Guide 2008 - Worlds in Motion Summit (Page 20) Austin GDC Program Guide 2008 - Worlds in Motion Summit (Page 21) Austin GDC Program Guide 2008 - Austin GDC Events (Page 22) Austin GDC Program Guide 2008 - Austin GDC Evening Events (Page 23) Austin GDC Program Guide 2008 - Speakers (Page 24) Austin GDC Program Guide 2008 - Speakers (Page 25) Austin GDC Program Guide 2008 - Speakers (Page 26) Austin GDC Program Guide 2008 - Speakers (Page 27) Austin GDC Program Guide 2008 - Speakers (Page 28) Austin GDC Program Guide 2008 - Speakers (Page 29) Austin GDC Program Guide 2008 - Speakers (Page 30) Austin GDC Program Guide 2008 - Sponsors & Media Partners (Page 31) Austin GDC Program Guide 2008 - Sponsors & Media Partners (Page 32) Austin GDC Program Guide 2008 - Exhibitor Directory (Page 33) Austin GDC Program Guide 2008 - Exhibitor Directory (Page 34) Austin GDC Program Guide 2008 - Exhibitor Directory (Page 35) Austin GDC Program Guide 2008 - Exhibitor Directory (Page 36) Austin GDC Program Guide 2008 - Exhibitor Directory (Page 37) Austin GDC Program Guide 2008 - Expo Hall Map & Exhibitors (Page 38)
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