Austin GDC Program Guide 2008 - (Page 37) September 15-17, 2008 A ust i n C onvent i on C ent er • A ust i n , TX EXHIBITOR DIRECTORY Turbine Inc. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .MR 10 Turbine is the premier publisher of massive, persistent online worlds that foster powerful social gaming communities. Turbine is one of the largest privately-held online gaming studios in North America and has created award-winning games, including The lord oF The rinGS online™, dunGeonS & drAGonS online™ and ASheron’S cAll®. Versant Corporation . . . . . . . . . . . . . . . . . . . . . . . .Booth 615 Future-proof scalability and performance, easy-to-change game data models: Learn how Versant’s scalable object database architecture is an ideal solution for MMO storage requirements. Important concepts such as object identity, concurrency, micro- transactions, balanced caching, and simulation persistence, are supported by Versant’s object database technology. Vivox . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Booth 504 VMC Game Labs . . . . . . . . . . . . . . . . . . . . . . . . . . .Booth 334 VMC Game Labs, the world’s largest independent games testing company, works with publishers and developers to bring video games to market through consulting, certification and testing solutions. Leading the industry in testing and QA, with thousands of titles across all platforms, VMC Game Labs provides secure, leading edge, global facilities for fast, reliable and scalable testing. Umbra Software . . . . . . . . . . . . . . . . . . . . . . . . . . .Booth 528 Uniloc . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Booth 711 Uniloc is the technology leader in electronic Physical Device Recognition (PDR). Uniloc’s flagship product line,SoftAnchor , game publishers and developers complete solution for controlling piracy and casual copying, managing licesnes and product activation and reporting. SoftAnchor helps Uniloc customers protect revenue, understand how their games are being played and what hardware users have. Vindicia Inc. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Booth 534 Vindicia offers an integrated, on-demand billing and fraud management solution for online merchants. Vindicia CashBox™ is a best-of-breed billing system for creating and managing recurring and real-time payments and helps merchants improve customer retention and maximize profit. Vindicia ChargeGuard™ provides automated fraud screening and chargeback management services that enable merchants to recover lost revenue. A PCI Service Provider Level 1 company and SAS 70 Type 2 audited, Vindicia is a key payment management resource for some of the best-known brands on the Internet. Wacom . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Booth 329 Wake County Economic Development . . . . . . . . .Booth 333 Wake Technical Community College. . . . . . . . . . .Booth 531 Wake Technical Community College’s simulation and game development program, funded by the National Science Foundation, was designed BY the game industry FOR the game industry. The program offers broad training to meet the workforce demand of the simulation and game industry. Located in the midst of the eastern hub of game development, Wake Tech works closely with the more than 40 local game and simulation companies in the Research Triangle Park, NC. Wake Tech is accredited by SACS. Unity Technologies ApS . . . . . . . . . . . . . . . . . . . . .Booth 130 University of Advancing Technology . . . . . . . . . . .Booth 121 The University of Advancing Technology is a unique, private college that fosters knowledge creation and academic excellence in an environment that embraces the young technophiles of the world. UAT hosts a suite of technology-centered undergraduate and graduate degrees, including Game Art & Animation, Game Design and Game Programming. Vircion Inc. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Booth 232 Vircion is an interactive entertainment company bringing the world of gaming to your computer anywhere! Join us for the launch of our ultimate Entertainment on Demand system –a Digital Lifestyle Aggregator solution based social network, tightly integrated with a novel gaming and interactive content delivery system that follows a gamer anywhere. From home or the local coffee shop, stream interactive gaming to user’s laptop. Create and control your own in-abox Xbox Live, or MySpace network and much more. WMS Gaming . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Booth 110 WMS is one of the world’s leading slot suppliers with an unmatched reputation for innovative game design and development. Our portfolio includes many of the industries most popular and profitable casino slots and gaming technologies. Our investments in technology have positioned us to benefit from success for years to come. Valve . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Booth 700 Valve is an entertainment software and technology company based in Bellevue, Washington. The company’s portfolio of entertainment properties account for over 20 million retail units sold worldwide and over 80% of PC online action gameplay. Valve also develops leadingedge technologies, such as the Source® game engine and Steam®, the leading online platform for PC games and digital entertainment. Virtual Heroes, Inc. . . . . . . . . . . . . . . . . . . . . . . . .Booth 715 Virtual Heroes Inc., the award-winning “Advanced Learning Technology Company,” creates collaborative interactive learning solutions (serious games) and virtual worlds for the federal systems, healthcare and commercial markets. Its Advanced Learning Technologies (ALT) leverage simulation learning and digital game-based learning paradigms to accelerate learning, increase proficiency and reduce costs. ZeniMax Media . . . . . . . . . . . . . . . . . . . . . . . . . . . .Booth 100 Bethesda Softworks, a ZeniMax Media company, is a renowned developer and publisher of interactive entertainment software including The Elder Scrolls IV: Oblivion, the 2006 Game of the Year, and Fallout 3, one of the most anticipated games of 2008. Recently established, ZeniMax Online Studios is poised to become a premier developer of MMORPGs. VASCO Data Security . . . . . . . . . . . . . . . . . . . . . . .Booth 722 Jobs on The Leading Professional Game Source for Job Seekers and Employers NEW FEATURES: The Web’s Largest Game Industry Resume Database and Job Board Log onto Gamasutra.com/jobs Austin Game Developers Conference | September 15-17, 2008 | Austin Convention Center | Austin, Texas | www.AustinGDC.net 37 https://www.cmpevents.com/GDAU08/a.asp?option=H&cid=AGC08_PGWPX2 http://gamasutra.com/ http://gamasutra.com/
Table of Contents Feed for the Digital Edition of Austin GDC Program Guide 2008 Austin GDC Program Guide 2008 Contents Conference-at-a-Glance General Information Conference Overview Advisory Board Keynote Speakers Conference Sessions Game Career Seminar Worlds in Motion Summit Austin GDC Events Austin GDC Evening Events Speakers Sponsors & Media Partners Exhibitor Directory Expo Hall Map & Exhibitors Austin GDC Program Guide 2008 Austin GDC Program Guide 2008 - Austin GDC Program Guide 2008 (Page Cover1) Austin GDC Program Guide 2008 - Austin GDC Program Guide 2008 (Page Cover2) Austin GDC Program Guide 2008 - Contents (Page 1) Austin GDC Program Guide 2008 - Conference-at-a-Glance (Page 2) Austin GDC Program Guide 2008 - General Information (Page 3) Austin GDC Program Guide 2008 - Advisory Board (Page 4) Austin GDC Program Guide 2008 - Advisory Board (Page 5) Austin GDC Program Guide 2008 - Keynote Speakers (Page 6) Austin GDC Program Guide 2008 - Conference Sessions (Page 7) Austin GDC Program Guide 2008 - Conference Sessions (Page 8) Austin GDC Program Guide 2008 - Conference Sessions (Page 9) Austin GDC Program Guide 2008 - Conference Sessions (Page 10) Austin GDC Program Guide 2008 - Conference Sessions (Page 11) Austin GDC Program Guide 2008 - Conference Sessions (Page 12) Austin GDC Program Guide 2008 - Conference Sessions (Page 13) Austin GDC Program Guide 2008 - Conference Sessions (Page 14) Austin GDC Program Guide 2008 - Conference Sessions (Page 15) Austin GDC Program Guide 2008 - Conference Sessions (Page 16) Austin GDC Program Guide 2008 - Conference Sessions (Page 17) Austin GDC Program Guide 2008 - Conference Sessions (Page 18) Austin GDC Program Guide 2008 - Game Career Seminar (Page 19) Austin GDC Program Guide 2008 - Worlds in Motion Summit (Page 20) Austin GDC Program Guide 2008 - Worlds in Motion Summit (Page 21) Austin GDC Program Guide 2008 - Austin GDC Events (Page 22) Austin GDC Program Guide 2008 - Austin GDC Evening Events (Page 23) Austin GDC Program Guide 2008 - Speakers (Page 24) Austin GDC Program Guide 2008 - Speakers (Page 25) Austin GDC Program Guide 2008 - Speakers (Page 26) Austin GDC Program Guide 2008 - Speakers (Page 27) Austin GDC Program Guide 2008 - Speakers (Page 28) Austin GDC Program Guide 2008 - Speakers (Page 29) Austin GDC Program Guide 2008 - Speakers (Page 30) Austin GDC Program Guide 2008 - Sponsors & Media Partners (Page 31) Austin GDC Program Guide 2008 - Sponsors & Media Partners (Page 32) Austin GDC Program Guide 2008 - Exhibitor Directory (Page 33) Austin GDC Program Guide 2008 - Exhibitor Directory (Page 34) Austin GDC Program Guide 2008 - Exhibitor Directory (Page 35) Austin GDC Program Guide 2008 - Exhibitor Directory (Page 36) Austin GDC Program Guide 2008 - Exhibitor Directory (Page 37) Austin GDC Program Guide 2008 - Expo Hall Map & Exhibitors (Page 38)
For optimal viewing of this digital publication, please enable JavaScript and then refresh the page. If you would like to try to load the digital publication without using Flash Player detection, please click here.