Training Industry Magazine - Spring 2016 - (Page 41)

S L E V A S R NE E H T R EA BUILD A SERIOUS GAME STRATEGY BY DAN KECKAN Have you ever spent hours developing an e-learning course, finished it, and thought, "Learners are going to love this course! They are going to love it so much, they will be motivated to take it. They are going to stick with it until the end and feel compelled to take it again as flow theory suggests!" If your answer is yes, then you have probably already incorporated a successful serious game strategy. If your answer is no, keep reading.

Table of Contents for the Digital Edition of Training Industry Magazine - Spring 2016

Training Industry Magazine - Spring 2016
Transforming the Classroom Experience
Table of Contents
Onboarding Successful Leaders
Will the App Become the New Classroom?
The Evolving Classroom
Developing Micro-Learning for Micro-Moments
Testing the Waters with Mobile Learning
Incorporating Instant Messaging into Communciations Training
Tools for the Mixed Physical and Virtual Classroom
Training a Diverse Workforce
Next Generation Classroom: Providing the Ultimate Learning Experience
Meeting the Five Moments of Need
Save the Learners: Build a Serious Game Strategy
Universal Design for Learning Revolutionizing the Classroom Experience
Crossing Cultural Training
The Changing Face of Training Outsourcing
Design Learning so Everyone Gets an 'A'
Creating Brain-Compatible Materials
Four Ways to Become an Agent of Learning, Not Change
BizLibrary Invests in the Science of Memory
Company News
What's Online
Training Talk

Training Industry Magazine - Spring 2016