GameCenter - Issue 65 - 42

"We want players to fight unbelievable
demons with big guns in incredible
locations." EXECUTIVE PRODUCER MARTY STRATTON
That increased readability frees up Doom
Eternal to ask a little more of its players.
For instance, the "Glory Kill" concept of the
previous game, which rewarded players with
health when they activated special finisher
attacks, has been expanded into other similar
mechanics. As one example, you can now
use a shoulder-mounted flamethrower to set
demons alight, causing them to drop armor
pickups upon death.
Traveling between fights will be a more
involved affair this timeĀ around, too. Thanks
to the added environmental puzzles and expanded platforming segments, you'll need to
double jump, air dash, climb, and punch your
way to your next objectives.
"It's all about just keeping the player thinking all the way through, whether they're trying
to navigate the environment or solve the combat puzzle," said Marty Stratton, Doom Eternal's
executive producer.

If the gameplay is pushing the action over
the top, the story isn't far behind. id Software
promises an epic adventure that digs deeper
into the legend of the Doom Slayer and probes
previously unexplored corners of the Doom
universe.
"We want players to fight unbelievable
demons with big guns in incredible locations,"
Stratton said. "We have an Earth that's been
overrun by demons that you're there to save,
but we also take you to the Sentinel homeworld, which was kind of established in Doom
2016 through more written lore, but now you
get to experience it. We're taking it to our
version of Heaven, and many other places that
Doom is well-known for. I think players from
the very first minutes of the game to the very
last minutes of the game will be experiencing
and seeing things that they never have before."
And yes, that means Doom Eternal will actually bring you face to face with God-though

42

Martin told us that it'll be "open to interpretation" whether the game's version of the
Almighty is "the God" or merely "a god." Still, it's
probably a safeĀ bet that Doom Eternal will be
heavy on firepower and light on serious theology. Who's got time to debate the nature of the
universe when you've got a rocket launcher and
a mob of angry demons headed your way?



GameCenter - Issue 65

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Contents
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GameCenter - Issue 65 - Contents
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