GameCenter - Issue 66 - 28

Doom Eternal brings
back many of the
fan-favorite weapons
from previous games
in the series and
throws some new
ones into the mix for
good measure

could blaze through the story without ever
once feeling lost. By putting gameplay first
and turning what could have been so much
narrative baggage into a smart, streamlined
approach to storytelling, developer id Software breathed new life into a series that had
been dormant for years.
So what can you possibly do to follow up
that kind of success? In a word: more. More
enemies, more weapons, more intensity,
more mythology, and, above all else, more
game. According to id's public statements,
the campaign experience in Doom Eternal will

A la Battlemode
So far, id Software has revealed one
banner multiplayer mode for Doom
Eternal. Battlemode, as it's called,
represents a marked departure from
the multiplayer of the last game,
which centered on two teams of fairly
muted marines duking it out. Players
could occasionally unlock the ability
to temporarily play as a demon as a
way to mix things up, but the experience hardly matched the excitement of
single-player.

In Battlemode, one player will control
a no-holds-barred, fully equipped
Doom Slayer, while two others will take
on the roles of demons cooperating
to take the Slayer down. The playable
demons will offer a variety of different attack options. The Revenant, for
instance, can hover around and fire
rockets, while the Mancubus has dual
rocket launchers and flamethrowers
but is just as slow to move as the version in the campaign. Since the Slayer
is so powerful, the demon team will
need to use cunning to gain the upper
hand-though they can also call in
AI-controlled enemies to help level the
playing field.

28

be substantially longer than the last game,
clocking in at around 20 hours to complete. If
the estimate holds up, that's almost twice as
long as the 2016 game. Throw in an expanded
multiplayer component (see "A la Battlemode"
sidebar), and you've got a whole lot of bang
for your buck.
We're not just speaking metaphorically,
either. Doom Eternal brings back many of the
fan-favorite weapons from previous games in
the series and throws some new ones into the
mix for good measure. The new Ballista, for
example, is a heavy-duty sniper of sorts, firing



GameCenter - Issue 66

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