GameCenter - Issue 66 - 38

PRE-ORDER

ORI
GLOW UP

AND
THE

WILL OF
THE WISPS

BY MICHAEL GOROFF

O

ri and the Blind Forest took a lot of
players by surprise when it launched
as an Xbox and Windows exclusive
in 2015. On the outside, Ori looked like a standard, artsy indie platformer, with beautiful visuals and an emotional story. But what players
were not expecting was for Ori and the Blind
Forest to be a game that actually challenged
them, which is exactly what it did.
Now Ori is returning for the sequel, Ori and
the Will of the Wisps, and expectations this
time around are very different. Given how
beloved Blind Forest was for its difficulty and its
gameplay, developer Moon Studios is looking
to deliver a game that not only hits players
directly in the feels, but also lives up to its

reputation as a top-tier platformer.
The most noticeable change is that the visuals somehow look even better than they did in
the first game, with more detailed animations
and an artistic style that seems to be adding
more colors to its palette. This is mainly due to
how Moon Studios is modeling the world.
"Ori and the Blind Forest used animated
2D sprites throughout the title and with Ori
and the Will of the Wisps we shifted to a full
3D pipeline which has created huge visual
benefits," said Xbox Game Studios senior producer Daniel Smith. "Even though the original
game was 60 frames per second, our character
animations were 30 FPS. With the 3D pipeline
our character animations are now at 60 FPS

38

FAC T FILE
PUBLISHER XBOX GAME S TUDIOS
DE VELOPER MOON S TUDIOS
PL ATFORMS XBOX ONE, PC
RELE A SE DATE 02.11.2020



GameCenter - Issue 66

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